Review: Pixel Ripped 1995 (PlayStation VR)
Pixel Ripped is back with a brand new nostalgia-fueled virtual reality game-within-a-game, this time in 1995! Help our hero Dot face challenging throwbacks to all your favorite 16-bit and 32-bit classics while surviving the struggles of a typical nine-year-old kid.
- 3.04gb download size.
- Pixel art graphics.
- Platinum trophy.
- Tutorial signs in the game.
- Uses the ds4 controller.
- Action-platformer mash up gameplay.
- Gimmick-you, play classic games whilst sitting in the “real world”.
- Nails the atmosphere and feeling of the surroundings like playing games on the living room floor or playing at a booth in a store.
- The real world and game world collide in some levels for 3d style action.
- At one point it feels like you are in a Gameboy.
- Simple controls as you are using an in-game controller.
- Interact with the real world as you play the game.
- Pays homage to classic games over the years.
- Playing in very well known but named differently consoles.
- Not always apparent what you have to do.
- Difficulty spikes especially on boss fights.
- Any misconfiguration of the VR can cause issues.
- A couple of set pieces outstay there welcome.
- Few motion instances that can cause ickiness.
- Graphics - 10/1010/10
- Sound - 9/109/10
- Accessibility - 9/109/10
- Length - 8/108/10
- Fun Factor - 10/1010/10
I will be honest, I thought their last game was the pinnacle of retrogaming nostalgia on the VR headset. I couldn’t be more wrong. Here we have the absolute top tier nostalgia trip that is also a very solid game in its own right. The game is broken down with many many set pieces that us older gamers will appreciate like going to the store and playing on the demo units, having your parents turn off the console mid-game and so much more. Every time I stopped smiling something new would happen and the smile would return. I played it all in one sitting and honestly, the game juggles many genres adds in bonus side interactions and just… Just nails it all. The atmosphere, nostalgia, and gameplay. Seriously job well done and I loved every f*cking second of it.