Review: Pylon: Rogue (Steam)
Take all of the combat of an Action-RPG and cram it into a non-stop action game with RPG character progression, add a bit of satire, and just one life to make it to the end, and that’s Pylon: Rogue.
- Nice graphics.
- 2474MB Download size.
- Full controller support.
- Graphic options- Resolution, v-sync, windowed, framerate limit, render/shadow quality, AA, sharpening strength, motion blur, soft shadows, depth of field, foliage density and bloom.
- Can rebind keys.
- Four characters to choose- Moneydin, The Rock, Sureshot and Stabstress. Each one has unique weapons and abilities. You can choose your weapon loadout if you have unlocked additional weapons.
- World map where you can choose your route.
- Dungeon crawler brawler gameplay. Clear out enemies and earn a chest and open the next area.
- Loot system with loot dropping from chests.
- Gems- currency.
- Shop-Visit between levels. Buy hearts or gear.
- Hearts drop in game chests and are your only way to replenish your health.
- End game is much more fun once you have a lot of abilities and buffs kicking off.
- Breakable objects like crates and barrells.
- Auto save and save and quit options.
- Roguleike with one life then its game over.
- Worlds and levels are all randomised.
- Simple one button combo system.
- Can level up loot to increase its stats and effects.
- You have a basic attack but also two abilities that change up the game.
- Big boss fights.
- Big chest is on each level and if you can find the secret key, Grants a much higher loot drop.
- Easy to get into.
- Perfect for short bursts.
- Long initial load.
- Lots of loading screens.
- No item management system. You equip a new item and just simply drop the old one.
- Can feel unbalanced.
- No leaderboards or hall of fame stats.
- No Steam achievements.
- RNG can be a bitch.
- No permanent unlocks.
- Graphics - 7/107/10
- Sound - 7/107/10
- Accessability - 8/108/10
- Length - 8/108/10
- Fun Factor - 7/107/10
Less dungeon crawler and more an arena brawler, Pylon Rogue is an alright game coming at you with PS2 era graphics and simple controls. The loot mechanic is a weird one as you never get to keep or sell stuff, The choice of items is surprisingly limited. I want to play it more but it just doesn’t offer any “hook” to keep me entertained. It feels like an early access game and is lacking in so many ways. The combat is fine and the loot drop idea is serviceable but we just need more variety, Some online and permanent unlocks. In short its a good idea but its missing so many now standard practices it falls just short of must play.