Review: Rainbow Moon Vita Edition

Cursed by his arch-rival, Baldren finds himself warped to Rainbow Moon. And to make things worse, Baldren isn’t only stranded in an unknown place; he has also opened a dimensional gate out of which troops of monsters are crawling, turning this once peaceful planet into a real hell. There’s only one thing for our brave hero to do: He has to seal the gate and warp himself back to his home planet.
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Pros:
+ Bright cheerful graphics.
+Simple menu layout.
+Random encounters are a choice so you can have as many or as little as you like.
+Huge varied locations from the depths of the jungle to the freezing cold snow capped mountains.
+Battles are in the same vein as Final Fantasy and Disgaea. Move and use items, heal and fight within a set of moves.
+craft weapons and upgrade at the many vendors found throughout the lands.
+Unlock warp gates to make traversing the land quicker.
+Cross save with the PlayStation 3 via the in game cloud.
+Connect to the game servers to upload and show off your game completion. Leaderboards can be filtered to friends only.
+Buy new items, weapons and armour from vendors.
+Unlock and use battle plans. Battle plans determine where your party line up in battle.
+Control’s are simple and easy to use.
+Optional side quests unlock as you progress through the main story.
+Save when ever and where ever you like.
+Unlock a boat and travel the seas!
+Hours upon hours of game play.
+DLC is bought more to be used as shortcuts as opposed to add any new actual content.
+Food mechanic where you need to keep eating otherwise you start losing health.
+Special moves can be unlocked and used.
+Huge boss battles.
+The game is very much free roam.
+The game looks and plays exactly the same as the PlayStation 3 version.

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Cons:

+First hour is slow starting.
+Music is average, bordering on repetitive.
+A lot of grinding needed, More so later on.
+Doesn’t use any Vita unique features like touchscreen.
+DLC is basically short cut micro transactions.
+Food mechanic is more of an annoyance than a move forward.
+Story is a bit cliché and tired in places.
+Map is too small in the menu, making out icons and navigation is restrictive.
+Parts of the menu, text in particular look a bit smushed up.
+Trophy list is shared between the two versions.

 

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In Summary, This is the RPG game that Vita owners have been waiting for. With gorgeous graphics and a simple approach to combat, Explore the vast worlds and build and grow your party. We would of had our review up ages ago but we just could not stop playing it. It weighs in at over 1GB which is quite the hit on a Vita memory card but for the stupid amount of hours you will put into it, Its worth every megabyte of space. It has a few little niggles but the core gameplay is tight and the adventure is a fun one. This is perfect for any RPG fan and perfect for surling up on the sofa with a brew and hammering to death.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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