Review: Red Dead Redemption 2 (Rockstar Games)
Red Dead Redemption 2, the critically acclaimed open world epic from Rockstar Games and the highest rated game of the console generation, now enhanced for PC with new Story Mode content, visual upgrades and more.
- Gorgeous jaw-dropping graphics.
- 113gb download size.
- Action-adventure gameplay.
- Prequel to Red Dead Redemption.
- Play how you want.
- Living breathing world.
- Opening and ongoing tutorials.
- Cinematic cam-set a route then it takes control and does it for you.
- Day/night cycle with weather effects like rain and snow.
- Camp-small camp where you can eat/sleep and craft.
- A companion app to keep track of progress and show the map etc.
- Base camp-hub where you get story missions, contribute money and goods to the camp, sleep, eat, craft, interact with everyone at camp.
- A strong emotional story with branching paths. Really you do not want me to spoil it here.
- Horse-can be called to you at any time, can break in and use new horses, pet them, use them as a pack mule, build trust with them to unlock better stats, personalize it.
- Hunting-you have hunter vision showing footprints and the like.
- Can lock onto anyone and interact/intimidate/hit.
- Map uncovers as you explore and new base camps open up as you progress the story.
- Same controls as Grand Theft Auto mostly.
- You are able to just people watch.
- So many side quests, jobs, Easter eggs.
- You can fish and hunt.
- Catalogue-used in shops to buy things and it’s presented as a book with oldy worldly images and writing.
- Buy/sell goods.
- Map-can put down markers, mission markers show aswel as areas of interest.
- Not everyone will experience the same game, yes the main story is cast iron but the path to the end is a varied one.
- Clunky controls.
- Cinematic cam can mess up a lot and not work properly or trigger a wanted level.
- Gunplay is not good.
- Really long load times.
- No achievements/trophy system.
- Graphics - 10/1010/10
- Sound - 8/108/10
- Accessibility - 8/108/10
- Length - 9/109/10
- Fun Factor - 10/1010/10
Red dead redemption 2 is a game that has once again raised the bar on what an open-world game is and how much Co tent you can put into the said world. The sheer level of content is mind-boggling, but then when you add in that you are in a living breathing world that functions just fine without you, you cannot help but be impressed. All this praise comes with a price, however, it is no secret that Rockstar have always had issues with controls and how to set up a controller and that is still the case here, you have even more actions mapped to an already over-saturated list of actions and this ends in a lot of mis presses and clunk ss that you just don’t want. The Ai whilst works a lot of time, can act irrationally and go haywire or even disappear altogether. For me, though the story which is a harrowing tale setting the scene for the previous game, is not the highlight, nor is it the online component that is slowly building up content, it is for me the whole sense of adventure and how you can just go out and do what you want to who you want and how you want. The game is equipped the handle this kind of play and actively encourages it. You can mainline the story and get a good run out, you can ignore the story completely and still see the sights. While I feel the game is so much better than before and it has modern adjustments, it still has a been there done that kind of feel, I’m talking in terms of what you do and what you do, the story is unique to the game no question but the core gameplay is just polished as seen before. I still have a lot of love for the game but it is harder to get motivated for huge sessions as the surprise factor is not as high as before. Overall it is a feat to have such a huge living world but the reliance on archaic controls and Ui brings it down.