Review: RGX: Showdown (PlayStation 4)

It’s you against the world as you race through traffic in teeth-gritting, edge-of-your-seat street races. Be a part of hourly online tournaments where you go one-on-one with opponents from all over the globe. Climb the ranks, unlock cars and customizations, and claim your championship title.

Pros:

  • Decent graphics.
  • 1.71GB Download size.
  • 13 Trophies.
  • Gameplay- Online street racer showdown.
  • Brief opening tutorial.
  • Choice of 3 cars at the start.
  • The game is all about win streaks, It increases your multiplier which in turn rewards you with more points
  • Credits- Earned from racing, Used to buy temporary boosts before a race (gets refunded if you lose).
  • Garage credits-Earned from winning and used to buy customizable liveries for your car.
  • The whole game is a tournament based event. Tournaments run for an hour and you are working towards acquiring as many points as possible. Rewards are given at the end of the hour and another tournament will kick in straight after.
  • Racing-1v1 and you have to avoid traffic and race.
  • Neon street racing look.
  • Fantastic locations from the slums to busy high streets.
  • Very Dubstep heavy soundtrack.
  • Simple controls.
  • Boost- As the race start countdown begins, You play a short mini-game where the boost bar moves and you press X to stop it.
  • Wipeouts in the race results in an immediate respawn.
  • Two driving views- Far away and bumper cam.
  • 13 Trophies.
  • Four race classes- A, B, C, and S.
  • 30 Cars in total each with unique stats.
  • Cars are futuristic hover cars.
  • Practice runs available.
  • Overall online leaderboard which is separate.
  • Handy “Total racers online” icon on each class lobby screen.
  • Earn rep (EXP) from races and rewards and go up the ranks from rookie to Legend.
  • Race hub- Here is where you look at leaderboards, Go to your garage and set up races.
  • You can see the rewards you can earn by looking at the tournament leaderboard.
  • Drafting and near misses will fill nitrous faster.
  • Each race has 3 bonus challenges for more rewards.
  • Has a whole risk-reward mentality.
  • Easy enough to get into and play.

Cons:

  • Lots of loading screens.
  • No single player or offline modes.
  • Matchmaking seems unfair with matchups like the first-time racer against a Legend ranked racer.
  • Slow progress especially in terms of rank.
  • Little car customization.
  • In the race, it is hard to see progress.
  • Only a small amount of race tracks.
  • Has an element of luck, Being in a tournament with few people will grant higher rewards so luck and also timing are a key unknown factor.
  • No variation.
  • Gets very repetitive.

  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 7/10
    Accessability - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10
6.8/10

Summary

RGX showdown attempts to bring back the art of street racing but in a neon futuristic setting. After many many hours, I can report, It does do the racing well. One on one races are a battle of nerve and reflexes as you dodge traffic, Drift corners and out boost each other. Few niggles being the traffic can actually be hard to judge, The views are either too far away or too close, Matchmaking is probably fine but when you see your rookie rank next to a pro or legend, It puts you in the wrong frame of mind. To add more spice to it all though we have an overarching tournament setting. Every hour the results are tallied up and rewards are dished out based on your individual performance. This is a neat thing that goes a long way in adding a sense of accomplishment to it all. I just wish it had more race locations, Better customization (at the moment its just liveries) and do different event types and maybe even one-off events. Its a game you can enjoy but it is not a game you will enjoy over a long period for after just a few hours you can pretty much see everything on offer and you would only be still playing for better cars or liveries. I came away from it thinking its a good start now we just need more added to it. And please God cut down on the number of loading screens, Its like one every 30 seconds! In short, Solid racer but lacks any long time play.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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