Review: Robinson: The Journey (PSVR)
When the Esmeralda crashes on Tyson III, a boy named Robin is left stranded. He must rely on his wits – and HIGS, an AI companion from the ship – to survive. As he searches for the lost crew and comes face-to-face with dinosaurs, Robin discovers that Tyson III is not the paradise once promised…
Pros:
- Really good graphics. The views, The landscape all look really good.
- Three save slots.
- Sci-Fi adventure game with puzzle mechanics.
- Opening tutorial with ongoing support via pop ups.
- Uses DS4.
- 6.99GB download size.
- Auto saves regularly.
- Wondrous living world, Watch animals interacting with each other, The level and more.
- Decent story if a bit short.
- You get a pet dinosaur that you can give commands to like move, Pick up or roar. You can feed your dinosaur and watch him grow.
- Interactive climbing.
- Headset is used as a pointer in certain situations.
- Has a cool feature where you can zoom out of the game and look down on it from set angles. This is especially useful when solving puzzles. The view makes everything small like a cool little model scene. It still plays out in real time.
- Clever puzzles that open up new areas/progress the story.
- Scan animals with your laser/gun for your log. The act of scanning is a sort of mini game. You have to scan the green dots and avoid the red dots to add the animal to the log.
- Log has all scanned animals in there and gives a brief bio of the animal including eating habits and any characteristics.
- The game is split up by barriers marking off parts of the world, Apart from that you are free to roam around the given area as much as you want.
- Fast loading screen.
- Good voice work.
- Have an AI companion with you that gives narration and direction.
- Full Platinum trophy.
- Very atmospheric.
- Very easy to learn and play.
- Does have locomotion movement.
- Turning is on a section by section basis. Basically you can look anywhere but if you want to turn and centre the camera, You do so in sections.
Cons:
- Pop up is actually quite bad with pop up happening a lot in new or built up areas.
- Virtual locomotion movement is quite nauseating especially with zip line bits or dropping from heights.
- Some of the voice work is cheesy.
- The first few hours are very slow paced as you try and learn what the game wants from you and how you learn to play the game.
- Climbing can be very hit and miss in terms of recognizing the commands.
- Difficulty spikes.
- No real hints/tips on puzzle solving.
The Numbers
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7/10
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7/10
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7/10
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7/10
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7/10
Summary
Robinson: The Journey is a very ambitious game, It has a trusted name behind it with Crytek so expectation is high. For what the game delivers in atmosphere and scope, It falls down in actual game play. It has some good puzzles but it has dodgy frame rate drops, And little to no variation in later puzzles. It just fails in a few basic levels. The game is getting updates so it is getting better performance wise, Its just for the price it is nothing more than a cool idea with great graphics. If it had more support for people who are not VR ready then it may do a lot to undo th wrongs but it doesn’t. A shame but it is still an experience you need to try just so you can see what VR is capable of but the price is just so high for what you get.