Review: RONIN (Steam)
Ronin is stylish a turn-based action plat-former following the exploits of a vengeful heroine determined to strike down five prominent figures of a powerful corporation.
- Slick graphics with some amazing animations.
- Full 360 pad support.
- V-Sync and AA video settings.
- Brilliant soundtrack.
- Game is free roam with turn based combat seemlessy intertwined.
- Stealth action puzzler game play.
- Opening tutorial area with ongoing prompts.
- Controls are simple despite looking complicated on screen.
- When jumping you can use a grapple hook, Time stands still has you place and use it.
- The blend between free roam and combat is seamless.
- Combat is like a vicious game of chess, Timing is key precision is key, Death to all prevails.
- Smash through windows, Climb walls, Hang from ceilings, The world is your playground to explore.
- Elevators have the classic elevator tune when in use.
- Limit break system enabling you to squeeze more out of the combat.
- Skill points, Complete all missions in one go and get rewarded with a point to increase your abilities.
- You can stun,Knock over enemies and even push them off edges.
- Combo counter.
- Main mission in each level with optional side quests.
- Can replay levels.
- Pan camera around with d-pad.
- Targets are marked with icons.
- Slight learning curve for the controls.
- Sometimes the right stick movement is messy and awkward.
- Loading times can be quite long.
- Difficulty spikes.
RONIN is very much a turn based combat, viscous take on the brilliant game Mark of The Ninja. I mean they share the same art style, ideas and general plot. The only real difference is the way in which you tackle the enemies. Combat looks so complicated in screens and streams but it is honestly the most straight forward sytsem you could imagine. The game is just so well executed (Like your enemies). Everyone will play the game different, Every one CAN play it differently including the ever diverse combat. Its a game that will test your brain more than your patience. You only fail if you suck.