Review: RPGolf (Steam)
RPG meets Golf! Battle your way through the kingdom to restore golf to the land!
- Arcade retro graphics.
- 79MB Download size.
- Can rebind keys.
- Supports controller.
- Brief opening tutorial.
- Simple control scheme.
- Gameplay is a golf game with RPG mechanics like leveling up and fighting monsters.
- Earn EXP and level up to increase your health but also get upgrade points to increase your stats like accuracy, Power etc.
- Loot is hidden around the world.
- Slick animations.
- A big open world that you are free to explore.
- Simple hack and slash combat.
- Magic spells are a thing like shooting fire.
- Easy to play.
- Golf cart- Unlock to drive around.
- Enemies roam the land and can engage as you will.
- Clear UI showing wind speed and direction.
- Good fun.
- Has a lot of golf and doesn’t get bogged down in the combat.
- Three save slots.
- Looks a bit like a mobile game.
- No way to respec your stats.
- Lacks a character creator.
- Skill has little to do with it as stats dominate performance.
- Getting out of menus can be messy.
- Faff to get the pad to work and analog isn’t supported atm.
- Never sure it saved.
- No Steam achievements.
- Graphics - 7/107/10
- Sound - 7/107/10
- Accessability - 6/106/10
- Length - 7/107/10
- Fun Factor - 7/107/10
Always dubious of games that attempt to mash Golf with another genre as it is not always a good fit. Here we get a mash with RPG and you know what? It works for the most part. Combat is light and breezy, Progress is clear and doesn’t require hours of grinding. The one bugbear is the fact that the game relies on stats and it doesn’t matter how skilled you are at golf games, If your stats are not good enough then your ball ain’t going in no hole! It’s a huge bummer and stalls the Golf aspect. Aside from that, it is a nice little game I just wish it had a bit more variety and ditched the stats crap.