Review: Salt and Sanctuary (Nintendo Switch)

A doomed sailor is shipwrecked on an uncharted island. In fog-shrouded valleys, where grinning, mossy corpses cling to rusted arms, shambling figures begin to stir. Beneath crumbling, salt-worn structures, labyrinthine passageways lead to unspeakable evil, long forgotten by man.

Pros:

  • Fantastic looking graphics.
  • 999MB Download size.
  • Tutorial support throughout.
  • Character creator- Name, Hairstyle, Sex, Eye/hair colors, origin, class, and effects.
  • Class- Knight, Mage, Paladin, Thief, Chief, Pauper and hunter. Each class determines your starting stats, weapons, and any traits.
  • Effects- Starting bonus item.
  • Cannot pause the game.
  • Stamina system for blocking/attacking and rolling.
  • Dark Souls inspired 2D action RPG gameplay.
  • Salt- Drops from enemies and is used to level up.
  • Tree of skill- Massive skill tree, Use points and put them in to open up new buffs and abilities.
  • Unlock shortcuts in the world.
  • Many secrets to find.
  • Tense yet satisfying combat, You must learn to block and time attacks.
  • Chillingly beautiful soundtrack.
  • Amazing huge boss battles.
  • Full inventory system.
  • Can have your stats show on every menu which is dab handy when selecting weapons and armor.
  • Align yourself with a convent and you earn favor with them.
  • Clear yet minimal UI.
  • Can grab and climb ledges.
  • Upon death, you have your next life to get back to your death spot to reclaim all your salt that you drop when you die.
  • Pro controller support.
  • Altars- Acts as checkpoints and hitting it resets all monsters.
  • Very moody color palette, Lots of dark colors and sections that are just black and white. Has been known to have explosions of bright colors.
  • Rewarding gameplay.
  • Difficult.
  • Beautiful backdrops.
  • Its got one of those worlds you want to get lost in and discover.
  • Many NPC to find/interact with.
  • Clear stats screen, Green for up and red for down.
  • Simple control layout.

Cons:

  • No description for class types and effects.
  • Cannot pause the game.
  • Initially, you have no idea about controls and must rely on the signs.
  • No brightness control which is a bigger problem when in handheld mode.
  • No online interactions.
  • Difficult.
  • No key mapping.
  • Has a high reliance on you having played the genre before.
  • Can be hard to make enemies out on some backdrops.
  • No touchscreen support.
  • Some small text sections.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.