Review: Salt and Sanctuary (Nintendo Switch)

A doomed sailor is shipwrecked on an uncharted island. In fog-shrouded valleys, where grinning, mossy corpses cling to rusted arms, shambling figures begin to stir. Beneath crumbling, salt-worn structures, labyrinthine passageways lead to unspeakable evil, long forgotten by man.
Pros:
- Fantastic looking graphics.
- 999MB Download size.
- Tutorial support throughout.
- Character creator- Name, Hairstyle, Sex, Eye/hair colors, origin, class, and effects.
- Class- Knight, Mage, Paladin, Thief, Chief, Pauper and hunter. Each class determines your starting stats, weapons, and any traits.
- Effects- Starting bonus item.
- Cannot pause the game.
- Stamina system for blocking/attacking and rolling.
- Dark Souls inspired 2D action RPG gameplay.
- Salt- Drops from enemies and is used to level up.
- Tree of skill- Massive skill tree, Use points and put them in to open up new buffs and abilities.
- Unlock shortcuts in the world.
- Many secrets to find.
- Tense yet satisfying combat, You must learn to block and time attacks.
- Chillingly beautiful soundtrack.
- Amazing huge boss battles.
- Full inventory system.
- Can have your stats show on every menu which is dab handy when selecting weapons and armor.
- Align yourself with a convent and you earn favor with them.
- Clear yet minimal UI.
- Can grab and climb ledges.
- Upon death, you have your next life to get back to your death spot to reclaim all your salt that you drop when you die.
- Pro controller support.
- Altars- Acts as checkpoints and hitting it resets all monsters.
- Very moody color palette, Lots of dark colors and sections that are just black and white. Has been known to have explosions of bright colors.
- Rewarding gameplay.
- Difficult.
- Beautiful backdrops.
- Its got one of those worlds you want to get lost in and discover.
- Many NPC to find/interact with.
- Clear stats screen, Green for up and red for down.
- Simple control layout.

Cons:
- No description for class types and effects.
- Cannot pause the game.
- Initially, you have no idea about controls and must rely on the signs.
- No brightness control which is a bigger problem when in handheld mode.
- No online interactions.
- Difficult.
- No key mapping.
- Has a high reliance on you having played the genre before.
- Can be hard to make enemies out on some backdrops.
- No touchscreen support.
- Some small text sections.

