Review: Seaking Hunter (Nintendo Switch)

Players will take on huge sea monsters that are rampant in various places, earn rewards, get special armor with the rewards they have, and take on even stronger UMA.

Pros:

  • Cartoon graphics.
  • 203mb download size.
  • Arena shooter gameplay.
  • Opening tutorial fight.
  • World map level select.
  • Levels have a 1-7 difficulty rating.
  • Two-player local co-op support.
  • More fun in co-op.
  • The best playtime is shown on each level.
  • Coins- earned from playing and used to buy health/upgrade stats/unlock characters and you pay to enter levels.
  • Can replay levels.
  • The end of the level screen has shortcuts to map and upgrades.
  • It feels and plays like a boss rush game.
  • Difficult.
  • Enemy health bar shows.
  • 3 shot types-autofire/bomb and special shot that charges over time.
  • Each character has unique features and stats.
  • Bosses can spawn many different types of enemies that shoot back or are shielded.
  • Straightforward controls.
  • Perfect for a quick game.
  • A game suited to commutes.

Cons:

  • No touchscreen support.
  • Not fullscreen.
  • Controls are awkward in terms of you don’t just aim your shot, your whole body moves so placement is a pain.
  • No control options.
  • Difficult.
  • The world map is not nice to navigate.
  • Paying to regain health is not cool.
  • Little variation.
  • No online leaderboards.
  • I can’t see your special shot charge rate.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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