Review: Sekiro: Shadows Die Twice (Steam)

Carve your own clever path to vengeance in an all-new adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore your honor. Kill Ingeniously.

Pros:

  • Really good graphics.
  • 15787mb Download size.
  • Steam achievements.
  • Controller support.
  • HDR support.
  • Graphics-Texture/lighting/volumetric/water surface/shader/reflections/shadow quality, SSAO, AA, Auto rendering adjustment, resolution and mode display.
  • Can rebind keyboard, mouse and the controller.
  • Invert axis and sensitivity slider.
  • English and Japanese voice option.
  • Tutorial type icons and pop-ups.
  • Resurrection-when you die, you get at least one opportunity to ressurect there and then. You can build up additional ressurections.
  • Sculpture idol-acts like the bonfires in Dark Souls, Here you can reset enemies, upgrade your character and buy new skills and items.
  • Fast travel between any activated sculpture idol.
  • Can pause the game!
  • Swim, you can swim and this opens up the world even more.
  • Actions-deflect, block, dodge, hook, counter, and jump.
  • Coins-used to buy items. Drop from enemies and you pick them up by vacuuming them up like in Soul Reaver.
  • Sen-exp bar that increases when you kill people.
  • Death-you, lose half your Sen and coin and no way to get it back.
  • Feels like a puzzle game! Work out who to take out first, a route to take, etc.
  • Many enemy types like shielded enemies, enemies that alert others, ranged, melee and named stronger enemies.
  • Posture-both you and the enemy have a posture bar, as you attack the enemy the bar fills and once full you do a critical instant kill.
  • Tenchu mechanics, you can stealth around, use ledges and tools to evade the enemy.
  • Stealth executions from ledge hang, behind and from hugging a wall.
  • Massive boss fights and mini boss fights.
  • Grappling hook- A cool new tool that adds verticality to the levels.
  • Upgrade tree and skill to earn, you can grind out Sen and coins.
  • A lot of free roam play.
  • The prosthetics-your arm is a weapon and you can find new attachments for it and have 3 equipped to hot swap to. From firecrackers to axe to fire.
  • Strong soundtrack.
  • Love to hate the game.
  • Tad difficult.
  • Satisfying combat.
  • No stamina bar so you can play it at flat out speeds.
  • Some gorgeous locations.
  • Every area has multiple routes and areas to find.
  • Everyone will play and take a route differently.
  • Dragon rot-the more you die, infects NPC and can have them coughing and splutter but more intentionally it hinders special missions popping.
  • A lot of breakable environment parts.
  • Clever Ai pathfinding.
  • Practice area in the main hub against an undead Shinobi.
  • Can peak around corners.

 

Cons:

  • No benchmark test.
  • Learning curve as you have to press a button to actually hang onto the ledge.
  • Only the d-pad is used on the menu.
  • Difficult.
  • No quit and shutdown option I stead you in essence reboot the game then quit.
  • Infuriating.
  • The game doesn’t give much away.
  • Just an FYI the game has no co-op.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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