Review: Sekiro: Shadows Die Twice (Steam)

Carve your own clever path to vengeance in an all-new adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore your honor. Kill Ingeniously.
Pros:
- Really good graphics.
- 15787mb Download size.
- Steam achievements.
- Controller support.
- HDR support.
- Graphics-Texture/lighting/volumetric/water surface/shader/reflections/shadow quality, SSAO, AA, Auto rendering adjustment, resolution and mode display.
- Can rebind keyboard, mouse and the controller.
- Invert axis and sensitivity slider.
- English and Japanese voice option.
- Tutorial type icons and pop-ups.
- Resurrection-when you die, you get at least one opportunity to ressurect there and then. You can build up additional ressurections.
- Sculpture idol-acts like the bonfires in Dark Souls, Here you can reset enemies, upgrade your character and buy new skills and items.
- Fast travel between any activated sculpture idol.
- Can pause the game!
- Swim, you can swim and this opens up the world even more.
- Actions-deflect, block, dodge, hook, counter, and jump.
- Coins-used to buy items. Drop from enemies and you pick them up by vacuuming them up like in Soul Reaver.
- Sen-exp bar that increases when you kill people.
- Death-you, lose half your Sen and coin and no way to get it back.
- Feels like a puzzle game! Work out who to take out first, a route to take, etc.
- Many enemy types like shielded enemies, enemies that alert others, ranged, melee and named stronger enemies.
- Posture-both you and the enemy have a posture bar, as you attack the enemy the bar fills and once full you do a critical instant kill.
- Tenchu mechanics, you can stealth around, use ledges and tools to evade the enemy.
- Stealth executions from ledge hang, behind and from hugging a wall.
- Massive boss fights and mini boss fights.
- Grappling hook- A cool new tool that adds verticality to the levels.
- Upgrade tree and skill to earn, you can grind out Sen and coins.
- A lot of free roam play.
- The prosthetics-your arm is a weapon and you can find new attachments for it and have 3 equipped to hot swap to. From firecrackers to axe to fire.
- Strong soundtrack.
- Love to hate the game.
- Tad difficult.
- Satisfying combat.
- No stamina bar so you can play it at flat out speeds.
- Some gorgeous locations.
- Every area has multiple routes and areas to find.
- Everyone will play and take a route differently.
- Dragon rot-the more you die, infects NPC and can have them coughing and splutter but more intentionally it hinders special missions popping.
- A lot of breakable environment parts.
- Clever Ai pathfinding.
- Practice area in the main hub against an undead Shinobi.
- Can peak around corners.

Cons:
- No benchmark test.
- Learning curve as you have to press a button to actually hang onto the ledge.
- Only the d-pad is used on the menu.
- Difficult.
- No quit and shutdown option I stead you in essence reboot the game then quit.
- Infuriating.
- The game doesn’t give much away.
- Just an FYI the game has no co-op.

