Review: Senko no Ronde 2 (Steam)
Senko no Ronde 2 is a fast-paced one-on-one action game offering an eclectic mix of the shooting and fighting genres in a mech-filled bullet ballet played out in space! And with Zuntata alumnus Yasuhisa Watanabe on board.
Pros:
- Decent graphics.
- 4591MB Download size.
- Controller support.
- Opening optional tutorial.
- Graphic options-Resolution, Fullscreen, Width/Height setup.
- Rebindable keys.
- Six main modes- Arcade, Online battle, Offline battle, Score attack, Duo story mode and practice.
- Stats- Split across each individual character.
- Online leaderboards.
- Duo is the 2010 version of the game.
- Japanese voice.
- Autosaves regularly.
- Anime art and animation used for cutscenes/story.
- Four difficulties- Easy, Normal, Hard and Maniac.
- 14 characters each with unique stats and you can set the colour and cartridge.
- Gameplay is an arena fighter with a heavy bullet hell approach. Kind of like a 2D Virtual on in a way.
- Mechs!
- Once mastered the combat is very deep and rewarding.
Cons:
- Cannot skip cutscenes.
- Story is hard work.
- A lot to take in.
- Constant difficulty spikes.
- Combat is a high entry point of entry, It is not fluid or easy to learn.
- Online connections are bit sketchy with frequent drop outs.
- Online is not noob friendly with it being dominated by pro players.
- Combat again is slow and very confusing to work out a lot of the time.



