Review: Shadow of Loot Box (PlayStation 4)

Shadow of Loot Box is a first-person shooter about micropayments, loot boxes, cut content and everything we “love” in modern video games.


  • Pixel graphics.
  • Three difficulties- Easy, Normal and hard.
  • Platinum trophy.
  • Invert axis option.
  • Instant loading times.
  • First person adventure gameplay.
  • Weapons- Pistol, Shotgun, Rifle and rocket launcher.
  • Earn EXP, Level up and get upgrade points to put in a tree to unlock new abilities like more health, Run or interact with objects etc.
  • 240MB Download size.
  • 16 levels.
  • Big boss fights.
  • Easy Platinum trophy.
  • A lot of in-game humor about the state of the games industry today.
  • Simple controls- Shoot, Jump and interact.
  • Clear HUD shows health, AmmoEXP etc.
  • Loot boxes- Give random loot like EXP, weapons, ammo or health.
  • Collect/buy/earn loot boxes.
  • Nice locations from jungles to snow to medieval towns.
  • Takes in multiple genres like a crafting themed level to one where you manage your hunger and warmth to puzzle mazes.
  • Autosaves regularly.
  • Took a few hours to finish.
  • Levels are quite big.
  • Can find and take on optional; side quests.


  • Difficulty option feels redundant.
  • Took only a few hours to finish.
  • Dodgy hit detection.
  • No replay value.
  • Same couple of enemy models over and over.
  • Repetitive music.
  • Possible (I did it!) to farm EXP and loot boxes by doing a simple fetch quest over and over with no limits.

  • 8/10
    Graphics - 8/10
  • 6/10
    Sound - 6/10
  • 7/10
    Accessability - 7/10
  • 6/10
    Length - 6/10
  • 7/10
    Fun Factor - 7/10


Shadow of loot box is a game that takes in many genre types and for that, it really mixes things up and keeps it going. Thing is it decides to start on a slow ass maze puzzle and has you collecting orbs in order to level up and get simple actions like jump and interact. Once you get guns and start shooting it all gets a bit better. Platinum chasers will love the ease of getting that 100% completion stat on their trophy list, Other players will appreciate the ideas represented but with it only taking a few hours, May feel a bit short-changed. The con I pointed out about EXP farming was so easy, It eliminated a lot of the difficulty but to be honest it was not that difficult anyway. Basically, you buy this game for an easy Platinum trophy or for a quick game with some cool ideas. For me, it was fine but left me feeling unfulfilled and wanting more.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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