Review: Shovel Knight Showdown (Steam)

Enter a world of never-ending battle! Duel with up to 4 local challengers and scramble after gems, or take control of your favorite characters, many playable for the first time ever, in Story Mode. Master every move, explore a vast array of items and locales, and discover new revelations.
Pros:
- Classic Shovel Knight 8 Bit graphics.
- 334mb download size.
- Steam achievements.
- Own In-game achievements.
- Graphics-screen shake, resolution, window border fullscreen and v-sync.
- Controller support.
- Awesome Chiptune ost with new songs.
- Platform fighting arena gameplay.
- Gameplay-collect gems and win. You drop gems by being defeated. Gems randomly spawn into the level.
- Four modes-Battle/Story/Targets/Practice.
- Rebind controls.
- 8 starting characters.
- Each character has their own ending in story mode.
- Co-op vs Ai support.
- Boss fights
- Good level designs with environmental effects and traps.
- Just looks so dam good.
- Power-ups will float around the level and you can hit them to activate them.
- Food to restore health randomly spawns
- Target mode is mini-games that also appear in the story mode.
- Clean clear HUD.
- Unlock new characters by finishing story mode.
- Can have any combo of 4 player matches.
- Each character plays uniquely.
- Excellent retro meets modern presentation.

Cons:
- No real tutorial as such.
- Can get really hard to see who is who when it kicks off.
- Level quirks take some getting used too.
- Some match types don’t play well and drag on.
- Ai movements can be full throttle or basically stationary.
- Fine as a solo player game but playing mp is the much better way.

