Review: Sir Eatsalot (PlayStation Vita)
The kingdom of Gluttington was at peace… until one day, Hysterica poisoned the Isotonic Waters with sour lemonade. That evil witch! The kingdom’s crops are withering, but this plague has yet to befall all the lands. There is still hope! King Dietan III dispatches his greatest, bravest, stoutest knight to save the kingdom from certain ruin: Sir Eatsalot.
Pros:
- Beautiful hand-drawn graphics.
- 574MB Download size.
- Platinum trophy.
- Three save slots.
- Touchscreen support.
- Cartoon style animations.
- Opening with an ongoing tutorial.
- Uses all the features of the Vita from touchscreen to rear touchpad and more.
- The whole game screen is interactable with tappable objects.
- Platform puzzle gameplay.
- Sword and shield combat.
- Jousting- Fight one on one and you can dodge, Jump and attack.
- Stamina system which is used for running for long jumps and you eat food or stay still to build it back up.
- Solid platforming.
- Clever level design.
- Colorful characters.
- Humor throughout.
- Cheerful soundtrack.
- Easy to get into.
- Plays really well on the Vita.
- Stickers to collect.
Cons:
- Network features disabled.
- Slow loading times.
- Constant stop/start game.
- Cant autoplay or skip cutscenes.
- Slow starter.
- Jousting is very slow and unrewarding.
- Small text.
- Bad checkpointing.



