Review: Skellboy (Nintendo Switch)

Life was peaceful in the Cubold Kingdom until the king’s evil court magician got dumped by the princess. With his heartbroken and his rage-fueled, he called upon the evil spirits to resurrect the dead and the kingdom’s long-forgotten monstrosities.


  • Smart graphic style.
  • 1.8gb download size.
  • Adventure gameplay.
  • Tutorial pop-ups as you play.
  • 3 save slots.
  • Semi-open level design.
  • Puzzle elements.
  • Gimmick-collect enemy body parts and then equip them to take on new powers/abilities.
  • Checkpoints a plenty.
  • Destructible environmental parts.


  • Slowdown.
  • Slow pace.
  • RNG plays a part.
  • Combat is very dry.
  • Not a fun world to explore.
  • One false move can mean a lot of replaying sections.

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10


Skellboy is a game that is a thing of beauty, it has such a eye catching style. Once the visuslas grab you it’s time to play the game and that’s where the catching of any senses stops. It plays as a very average adventure game, smash boxes kill bad guys and solve some puzzles. The gimmick they go for is when you defeat enemies, body parts may fall off and you can wear these which will give you new abilities or better stats. It’s a good thing but it’s all down to RNG and finding what you need. I found it all very safe and nothing really grabbed me or had me wanting to explore the world and the performance really didn’t help it chugs so much of the time. OK so at the end of the day it’s a nice looking game and it’s an average adventure game but it has really bad performance.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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