Review: Skully (PlayStation 4)

On a mysterious remote island, a skull washes up on shore and is reawakened by an enigmatic deity. Dubbed Skully, the newly reanimated being has been summoned to intervene in a war between the deity’s three siblings, whose quarrel jeopardizes the island they call home.
Pros:
- Decent graphics.
- 8.16gb download size.
- Platinum trophy.
- Invert axis and sensitivity slider.
- Action-adventure gameplay.
- Stop animation cutscenes.
- Tutorial tips as you play.
- Humor throughout.
- Chapter select.
- Can replay levels.
- Hidden areas and shortcuts.
- You play as a Skull (Ball) and then take on other forms by inhabiting them, you can jump out of it anytime.
- Full voice work.
- Each area feels like a new game.
- When playing as Skully it’s like a next-gen Marble Madness.
- 18 levels in 7 distinct ecosystems.
- Levels roll into each other (pun fully intended).
- Constant checkpoints that are also used to heal and take on new formations.
- Happy bouncy soundtrack.
- As Skully, you can roll and jump fast but also stick to grass-covered rocks.
- Puzzle elements.

Cons:
- Playing as Skully is not fun as it all moves way too fast and it is way too easy to fall in the water and die.
- Checkpoints are constantly far apart.
- Quick to die.
- Got stuck in rock formations many times.
- Same gameplay loop.

