Review: Skully (PlayStation 4)

On a mysterious remote island, a skull washes up on shore and is reawakened by an enigmatic deity. Dubbed Skully, the newly reanimated being has been summoned to intervene in a war between the deity’s three siblings, whose quarrel jeopardizes the island they call home.

Pros:

  • Decent graphics.
  • 8.16gb download size.
  • Platinum trophy.
  • Invert axis and sensitivity slider.
  • Action-adventure gameplay.
  • Stop animation cutscenes.
  • Tutorial tips as you play.
  • Humor throughout.
  • Chapter select.
  • Can replay levels.
  • Hidden areas and shortcuts.
  • You play as a Skull (Ball) and then take on other forms by inhabiting them, you can jump out of it anytime.
  • Full voice work.
  • Each area feels like a new game.
  • When playing as Skully it’s like a next-gen Marble Madness.
  • 18 levels in 7 distinct ecosystems.
  • Levels roll into each other (pun fully intended).
  • Constant checkpoints that are also used to heal and take on new formations.
  • Happy bouncy soundtrack.
  • As Skully, you can roll and jump fast but also stick to grass-covered rocks.
  • Puzzle elements.

Cons:

  • Playing as Skully is not fun as it all moves way too fast and it is way too easy to fall in the water and die.
  • Checkpoints are constantly far apart.
  • Quick to die.
  • Got stuck in rock formations many times.
  • Same gameplay loop.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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