Review: Snake Pass (PlayStation 4 And Nintendo Switch)
Slither, coil and climb your way to the top of Haven Tor in this one of a kind physics based, puzzle platform adventure.
Pros:
- Nice big bright graphics.
- 1.76GB download size (PS4) 3.7gb (Switch)
- Platinum trophy.
- Switch version can be played on the big screen, Table top mode or handheld.
- Three save slots.
- Two control layouts-Easy and default.
- 4K Resolution support.
- Invert camera option.
- Opening and ongoing tutorial support.
- Puzzle platformer where you must collect the keystones in order to open the key gates.
- Cool Snake control. You move side to side rapidly to move faster and can raise your head up for climbing higher points. You can also swim very easily.
- Bird companion will help guide you within the levels and offer routes up obstacles. Oh yeah and he can also pick up your tail and help you get out of a jam.
- Checkpoints scattered across the level and they can be hit multiple times so you can save what you have done.
- Three sets of collectibles in the game. Keystones are the only MUST COLLECT items. The other two, Bubbles and coins are optional.
- End of level breakdown showing how many collectibles you managed.
- Levels are very open with multiple routes, Shortcuts and hidden rooms available for you to traverse.
- Clever physics engine at work in regards to your Snake.
- Very cheerful almost Disney feel to the music.
- Level select overview allowing you to replay levels and also see how many collectibles you have on each level.
- High replay level.
- Fast loading times.
- Can swap control layouts at anytime in game.
- Auto saves after each level.
- Unlock time trial for each level including full online leader-board support.
- Some really nice looking locations in particular any underwater sections are great to look at.
- Clever level design from the puzzles to the general layout.
- Slick animations and facial expressions.
- Overall percentage number on your saves.
- 15 levels to play through.
Cons:
- Steep learning curve with the controls. Its surprisingly tricky to control your snake especially when faced with very dominating wood standing in your way.
- HD Rumble is strong and goes off on every pick up which is annoying.
- No touch controls on the Switch.
- Few clipping issues, Fell through a wall a few times or a pole didn’t react how you thought it would.
- Camera can have a mind of its own and flip out everywhere.
- Very repetitive.
- Checkpoints are lost when quitting out.
- If you just go for the keystones, The game is very short.
- No difficulty options.



Just 15 levels in platformer? Thanks, I’ll pas it.