Review: Steamworld Dig Wii U

Take the role as Rusty, a lone mining steambot, as he arrives at an old mining town in great need. Dig your way through the old earth, gaining riches while uncovering the ancient threat that lurks below…


  • Old school graphics that really pop in HD on the big screen. Slick animations and excellent backdrops, Steamworld Dig is a pleasure to look at for long periods of time. Looks really good on the Wii U gamepad but for obvious reasons is better on the big screen.
  • Controls are simple and plentiful. A tutorial at the start shows you the ropes, as do in game prompts when needed. A handy menu option will bring up the controls anyway.
  • Promotion at launch where you get the game for cheap if you already own the 3DS version. You must use the same NNID.
  • Gameplay revolves around exploring a huge mine and finding precious ore’s and gems to cash in to upgrade your character. You choose where to dig and carve out your own levels. Find secret rooms/areas that can unlock untold riches. Aside from these you also have the rooms needed for story progression.
  • Earned cash fills your upgrade bar which unlocks new upgrades which can be bought from the sellers.
  • You unlock new sellers as you progress through the game and each sells different items. You will see many, many types of pickaxes to buy for example. Other wares could be more health or an ore detector, which makes mining for ore a million times easier as it displays their locations on the map.
  • Mining is as said straightforward, But as you get deeper the rock gets harder and mining takes a longer. Upgrading the pickaxe can fix this, Or maybe you need to get back to the story and hunt down a new ability.
  • You can clear story progression rooms that have a  machine in there that grants you new abilities. With new abilities, you can go back to completed levels and try different routes.
  • Every player will have a different experience. Even if you replay the game, You will never have the same game twice. Due to the way in which you create your own paths and shafts.
  • The game is really addictive, The fun in upgrading and finding loot is too much. The ore placement is random and changes every time you re-enter the mine. This keeps the game fresh and gives it tons of replayability.
  • New abilities are brilliant and make what is already a fun game, So much more fun! From steam-powered jumps to a powerful drill used for the harder rock. You can also unlock an electrified double jump.
  • The game has many mechanics at work which require a bit of attention. Using the drill or steam jump requires steam, So in order to make steam, you will need to find water. Another one is you have a lamp that illuminates your way, This only lasts so long so you will need to keep an eye on it. Things like water/health or even lamp oil can be had from killing any of the many enemies that live in the caves.
  • Your lamp can be upgraded to last longer and going topside automatically refills the lamp for free.
  • You can buy and equip many items to help you get your Indiana Jones on. Items such as dynamite, ladders, placable lamps and teleporters.
  • Upon death, you drop all your loot and lose a percentage of your money. luckily you can go back and claim your loot at least. But must be done within that next life. Think Dark Souls and you got it.
  • Hours of play and the game can last as long as you want it too. You are not under any pressure to finish the story quickly, So take your time and explore, kill some enemies and try and find some hidden rooms/teleporters.
  • The game supports off-screen play, You can set the gamepad screen to show the map and inventory or you can have it blank or mirror the screen. A lot of thought has gone into the gamepad integration.
  • Clear map system on the screen that shows where you have been. Your current location and any doors/ teleport you have found. It even shows dropped loot and water parts.
  • Cheap price point.
  • Small file size
  • A big handy red arrow shows you where to go if you do find yourself lost.
  • Auto-saves every time you go topside so go home often.
  • A few new Easter eggs have been put into the game.



  • Enemy damage is really high. More annoyance when you land on one than anything else.
  • The final boss is cheap and dragged out, The only thing that really spoilt the whole game for me. I get why its there but the manner in which it pans out is frustrating more than fun.
  • Can ruin your social life. Prepare to see a quick go turn into 5 hours without a second thought.
  • The initial constant need for new axes is annoying and slow to keep on top of.
  • First 20 minutes is slow and a bit of a slog.
  • If you attack just the story then you can easily finish the game in around 6 hours, even shorter if you plan your upgrades right.



In Summary, This is now like my fourth review of Steamworld Dig on yet another console, Do not take that to mean I am bored of it, Far from it. I still love it and even though I’ve seen it all before I love how the game always plays out differently. I didn’t need to finish the game in order to review it but I did, The game just pulls you in and will not let go. I love how the Gamepad support is not just a simple offline, You actually have multiple choices. The big screen version looks simply awesome and the gamepad version is no slouch at all. I like how you can move (in essence) Your HUD around as you configure the gamepad viewing options whilst playing on the big screen. All this talk may make it sound like a load of complicated menu options for setting things up…Nope its all simply a button press that cycles through the HUD displays. Love it and even if you own it on 3DS it is still worth another purchase as it is just that goddam good!

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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