Review: Steel Knight 1513 (Steam)

Steel Knight 1513 is a solo classic platformer set in Pre-Columbian North America in which you’ll have to fight against huge bosses and solve many challenges to unveil the secrets hidden in 12 action-packed levels.


  • Controller support.
  • Steam achievements.
  • Platformer gameplay.
  • 12 levels.
  • 514MB Download size.
  • Pick up new weapons.
  • Collect coins.


  • No tutorial.
  • Lacks pause button.
  • Looks like a collection of random assets.
  • The font can be hard to read.
  • Poor animations.
  • Die far too easily.
  • No options or graphics settings.
  • Mouse cursor stays on screen when using a pad.
  • Bad hit detection.
  • Poor music score, Doesn’t really fit.
  • No checkpoints.
  • Not fun to play.
  • No replayability.
  • Unimaginative enemies.

The Numbers:
  • 1/10
    Graphics - 1/10
  • 1/10
    Sound - 1/10
  • 0/10
    Accessability - 0/10
  • 1/10
    Length - 1/10
  • 0/10
    Fun Factor - 0/10


I mean I like bad games I like them a lot, I like to find bad games and try to force some love on them. Here this cannot be done, The game is not even a game at this point. I just cannot fathom how something like this comes out. I hate to bash people as making games isn’t easy but here we have zero effort really. You cant even say it has easy achievements so its good for that! Its just bad from start to rage quit. I took some video and even then I couldn’t manage more than five minutes. Don’t waste your time, In fact, just reading this review has wasted enough of your time.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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