Review: Steel Rats (PlayStation 4)

Wreck and ride in a visceral and ground-breaking evolution of the 2.5D action arcade genre, fusing destructive, octane-fuelled, motorbike combat and death-defying stunt gameplay, set in a visually stylised retro-future world. Switch between four unique characters as you wreak havoc!


  • Decent graphics.
  • 5.66GB Download size.
  • Tutorial pop-ups.
  • Online Leaderboards.
  • Platinum trophy.
  • 2.5D Action gameplay.
  • Full level breakdown with an overall score.
  • Junk- Collect in the game by breaking things and destroying the enemy. Basically acts as the credit in the game and is used to upgrade your bike and buy new skins and abilities.
  • Hub- In between levels you can use the map, upgrades, skins, secrets.
  • Map- Five locations with a dozen or so levels in each location.
  • Can replay levels.
  • Level goals- the Main goal the 3 optional quests and a tick box for if you find the secret area or route.
  • Four characters unlock over time. Once you unlock additional characters you can hot swap between them with a press of a button.
  • Actions get more in-depth as you progress but you can wall climb, Dash, Airdash. Your main weapon aside from a gun is you can use a saw on your front wheel that destroys enemies but also enables wall climbing and smashing up cars and debris.
  • Slick animations.
  • Solid soundtrack.
  • Has a trials feel to the controls.
  • Unlock new abilities/items based on level performance.
  • Characters have their own stats, abilities and unlock tree.
  • Lenient physics.
  • Fun to play.
  • You play in a three-laned environment and can freely go between the lanes, Go backward and forwards.
  • Big boss battles.
  • Ok story, Well presented.


  • Controls are very awkward at first, Changing lanes and pulling wheelies is loose and takes a while to get accustomed to.
  • The bike is very light which throws off timings.
  • Hard to gauge at times what lane you are in.
  • Only one layout for controls.
  • The game can be done in a solid few game sessions.
  • At times parts of the scenery can obscure your view.
  • Hit detection can feel a bit off.

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessability - 7/10
  • 7/10
    Length - 7/10
  • 8/10
    Fun Factor - 8/10


At first, I was skeptical as too how much game you could get out of a motorbike based platformer, As to me, that is exactly what it looked like, Just a dude on a bike doing stuff. For the first hour, I felt frustrated with the light loose controls, Frustrated by the level layouts as I consistently hit every obstacle known to man. After an hour or so though, I grew used to the controls, I opened up new abilities and riders, And suddenly I found myself not only having a good time but also going back to previous levels to get more junk. I managed to finish the game and like I say it was not a smooth ride, It had a good point for every bad point but I don’t feel it is a really bad game or a really good game, Its just very middle of the road with a few good ideas. It is definitely one of those games where if they made the next game they would nail the intention. For now its an ok game with a nice concept that has a learning curve that may put off some.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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