Stories: The Path of Destinies is an Action-RPG, an enchanted storybook filled with madcap fantasy tales, each told by a zippy narrator attuned to the player’s choices and actions.
Pros:
Gorgeous graphics bring a almost Wind Waker vibe to the game.
Full controller support.
Fully voiced narration throughout that is expertly delivered.
Opening tutorial area.
Easy to use controls.
Gameplay is very much a beat em up with puzzles thrown in.
The story allows you to pick your own route and select one of the options to take the story in a different direction.
Enchanting OST.
Story is a compelling one full of betrayal, Intrigue and mystery. Has a heavy Star Wars influence to it all with nods to the films and lore.
Solid combat system. Its the same style as Batman games by Rocksteady complete with counters.
Earn exp to level up and spend upgrade points on stat boosts or new abilities.
Combat has a combo counter system which increases your exp rewards in battle.
Auto saves at key points with checkpoints scattered throughout the game.
Use Altars to spend your upgrade points.
Crafting can be done at wagon stands where you can upgrade your sword or craft a new elemental sword.
Big levels to explore with multiple routes and secrets to find.
Steam Achievements.
Bright almost family friendly atmosphere to it all.
Swords: Many different elemental swords to craft, Acting as a key in certain doors, Swords also have unique abilities like fire or health boost.
Gems: Rare but 3 can be equipped at a time and are powerful boosters for your character with buffs like increased loot find, Health boost or stronger attacks being just a few examples.
Loot chests for crafting materials and health/stamina.
Fight new enemies as you progress requiring more skill to kill.
Charming fun little game.
Once you finish your story line you get a conclusion, Then are put back at the begininng so you can select the other story route or maybe a new one has opened. Its a clever mechanic that makes the game a lot more interesting and involved.
Keep all upgrades and items when you start over.
Once a story route is completed you get a Truth. truth unlocks higher tier abilities.
Minimal graphic options with only resolution and low,medium and high graphic settings available.
Long loading times especially the initial one.
The layout especially in the first few hours is very hand holdy. You can predict the layout of the levels and it all becomes a bit of the same formula over and over.
Easy to miss chests/routes.
You cannot backtrack or replay previous levels.
The space between Altars is a big one meaning you can go a long way without being able to upgrade.
Combat can feel a little unfair later on as you deal with a multitude of different enemies.
Occasional frame rate drops.
Jim Smale
Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!