Review: StrikeForce Kitty (Nintendo Switch)

StrikeForce Kitty

Comedic puzzle-adventure with strong RPG influences. Take away costumes from the foxes, create the most mad combinations of clothes, explore the world, find secrets and save the princess from the clutches of the cunning king.

Pros:

  • Cartoon graphics.
  • 4.70mb download size.
  • Touchscreen support.
  • Tutorial.
  • Puzzle/brawler platformer gameplay.
  • Gameplay-your team moves at all times including auto attack, you can activate their special moves and jump. You have to get from one side to the other of the level.
  • Fight enemies and get parts of their clothing, collect all to unlock the set and it changes your stats.
  • Group- you can discover teams like Pokemon for example and do so grants a bigger overall team-wide start boost or effect.
  • Powers/abilities-assign one to each character and these are for fighting or level interactions.
  • Fish- collect in-game and used to level up your character stats.
  • Coins-in level and used for shop or roulette wheel.
  • Shop-buy food for timed buffs.
  • Roulette-30 coins to spin the wheel for random rewards.
  • Multi-tiered levels with many paths and interactive points that require specific abilities.
  • Tons of replayability.
  • Replay levels to collect extra coins, fish and finish the clothes.
  • Click a level to see the potential rewards and skills needed.
  • Big boss encounters.
  • World-level select.
  • Map-bring up whenever to see the current level including enemy positions.
  • Highly moreish that is borderline addictive.
  • A lot of cameos and look-alike of famous characters from all types of media.
  • Overall level of progression.
  • Excellent handheld experience.

StrikeForce Kitty

Cons:

  • Slow starter.
  • It does a bad job of explaining how upgrades and abilities work and the whole shop thing.
  • Difficulty spikes.
  • Small menu icons.
  • Timing jumps is a pain as it feels off.
  • Level design can be hit and miss because if you miss a jump or hitting a lever you may land up walking back a ton then coming back.
  • A lot of repetition.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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