Review: StrikeForce Kitty (Nintendo Switch)

StrikeForce Kitty

Comedic puzzle-adventure with strong RPG influences. Take away costumes from the foxes, create the most mad combinations of clothes, explore the world, find secrets and save the princess from the clutches of the cunning king.


  • Cartoon graphics.
  • 4.70mb download size.
  • Touchscreen support.
  • Tutorial.
  • Puzzle/brawler platformer gameplay.
  • Gameplay-your team moves at all times including auto attack, you can activate their special moves and jump. You have to get from one side to the other of the level.
  • Fight enemies and get parts of their clothing, collect all to unlock the set and it changes your stats.
  • Group- you can discover teams like Pokemon for example and do so grants a bigger overall team-wide start boost or effect.
  • Powers/abilities-assign one to each character and these are for fighting or level interactions.
  • Fish- collect in-game and used to level up your character stats.
  • Coins-in level and used for shop or roulette wheel.
  • Shop-buy food for timed buffs.
  • Roulette-30 coins to spin the wheel for random rewards.
  • Multi-tiered levels with many paths and interactive points that require specific abilities.
  • Tons of replayability.
  • Replay levels to collect extra coins, fish and finish the clothes.
  • Click a level to see the potential rewards and skills needed.
  • Big boss encounters.
  • World-level select.
  • Map-bring up whenever to see the current level including enemy positions.
  • Highly moreish that is borderline addictive.
  • A lot of cameos and look-alike of famous characters from all types of media.
  • Overall level of progression.
  • Excellent handheld experience.

StrikeForce Kitty


  • Slow starter.
  • It does a bad job of explaining how upgrades and abilities work and the whole shop thing.
  • Difficulty spikes.
  • Small menu icons.
  • Timing jumps is a pain as it feels off.
  • Level design can be hit and miss because if you miss a jump or hitting a lever you may land up walking back a ton then coming back.
  • A lot of repetition.

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 7/10
    Accessibility - 7/10
  • 9/10
    Length - 9/10
  • 9/10
    Fun Factor - 9/10


Strike force kitty is a game that sinks its teeth in but it does take a stupidly long time to get going. The premise is simple, you build a team, they auto walk, and attack and just do the jumping and abilities. Thing is the game does a bad job of setting this up for you, missing out key information, it causes a slow start as you try and figure it all out. I would say the first the hour or so was a lot of trial and error. However, once I had the gameplay down, the addiction began. It has so many sets of clothes (which are basically characters) to collect and getting them is a few runs within the self that it has a gotta catch em all approach. With limited interactions needed from the player, it makes a surprisingly chilled experience but it does have side effects like mistiming jumps or accidentally triggering fights you don’t want. Boss fights are the true difficulty spikes but are pretty straightforward and a way to tell you to level up. Strike Force Kitty is a fun game and full of charm, power through the first hour and is rewarded with many hours of entertainment.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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