Review: Summer Catchers (Steam)

Summer Catchers

Summer Catchers is an epic road trip adventure of a lifetime. With your trusty wooden car, embark on a quest from the frozen north to distant lands full of mystery and strange creatures who ready to both help, and stop you from completing your quest of finally seeing summer.


  • Pixel art graphics.
  • 507mb download size.
  • Steam achievements.
  • 3 save slots.
  • Controller support.
  • Endless runner gameplay.
  • Local co-op play.
  • 3 difficulties-easy, normal and hard.
  • Graphics-fullscreen, resolution, effects, and v-sync.
  • Mushrooms-currency in the game.
  • Shop-buy new abilities/clothing and vehicles.
  • Gameplay-buy abilities, 3 are randomly on-screen and you QTE pick them to bash boost dodge and jump over obstacles.
  • Pinboard-gives quests that you can choose.
  • Every run gets randomized.
  • Boss type encounters.
  • Interactive story sections with multiple choice.
  • Simple controls, jump and up and down buttons
  • Interact with the level like cutting down trees, plant flowers and more.
  • Charming soundtrack.

Summer Catchers


  • Minimal graphics options.
  • RNG kills progress, immersion.
  • Difficult not explained well boss encounters.
  • Plain no frills.
  • Gets to be very grindy.
  • Can feel too random.

Summer Catchers

  • 8/10
    Graphics - 8/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10


I never knew when first booting it up that Summer Catchers was an endless runner game. It was a surprise and grabbed my attention immediately. You play as a girl who wants to see the sun having only seen snow your whole life, you get a vehicle/sled and set out on a journey to collect mushrooms to finance this trip. You take on quests like cutting down trees or planting flowers to get even more money. You basically dodge or boost through obstacles and can take a couple of hits before the run is over. Each run is randomized and whilst that sounds good, in actuality, it ruins a lot of the game, with so much randomness it’s really hard to just knuckle down and get the quests done. Progress can be slow as it is but add in another layer and it gets nightmarish. It has boss encounters but with little guidance, it is a long swear ridden slog. Overall it charmed me for a couple of hours but once I turned it off I never went back.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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