Review: Super Hydorah (Nintendo Switch)

Super Hydorah is a nonlinear horizontal shoot’ em-up designed to offer a challenging experience, sublimating the richness of traditional shmup classics.
Pros:
- Retro 16-Bit style graphics.
- 206MB Download size.
- How to play section- Text based.
- Two control schemes.
- Own in-game achievements.
- CRT monitor effect on/off.
- Two skill levels (Difficulties) Rookie (3 hit shield and half scored points) and Pilot (1 hit shield but full scored points).
- 2D Shmup gameplay.
- Easy to learn.
- Saturday morning kids TV show sounding soundtrack.
- Autosaves between levels.
- Two player support.
- Big boss battles.
- End of level rank and score.
- Pick up upgrades for your gun from enemies.
- Retro atmosphere evoking memories of classic games like R-Type.
- Difficult.
- Non-linear level layout with route selection.
- Game over options- Quit or continue by sacrificing your rank/run.
- 21 levels divided into 35 sublevels, 35 bosses and more than 100 enemies.
- World map level select.
- Cool animations.
- Loadout- Unlock and equip new weapons and missiles.

Cons:
- Two players not supported by split Joycons.
- No online leaderboards.
- Difficult.
- Scroll speed of the game is the true enemy, Punishingly slow.
- Death restarts the level.
- The slight slowdown in places.
- Hitting or merely brushing against the scenery hurts you.

