Review: Super Street: Racer (Nintendo Switch)

In Super Street: Racer, you don’t just buy your car, you build it. Use hundreds of car parts from the biggest aftermarket brands to customize your exterior, interior, and performance to go from scrap to supercar!
Pros:
- Decent graphics.
- 2.7gb download size.
- Optional tutorial race.
- Four difficulties-Easy/medium/hard/hardcore.
- Driving gameplay.
- Choose your first project car.
- 3 modes-Career/Quick race and multiplayer.
- Career-12 events with a handful of races in them.
- Unit-Metric or imperial.
- Four driving views-Bumper, hood, close and far.
- Multiplayer-split-screen and you can adjust Ai and set difficulty.
- Drive recklessly to earn cash and refill nitro.
- Boss races.
- Many race types like elimination and destruction based races.
- Full damage model.
- Upgrade car-exterior, performance, wheels, paint, lights, interior, and wheel tuning.
- Customize car-license plate, splitter, fenders, wing mirrors, spoiler, roof scoop, hood, side skirts, rear bumper, and front bumper.
- Explode-blows all the parts out of your car so you can examine them.
- Comfortable controls.
- Cool locations.

Cons:
- No touchscreen support.
- Rubberband Ai.
- The car is made of paper! Any slight it looks insane and you lose the hood quickly.
- No gyro controls.
- Lacks leaderboards.
- Slow to earn cash.
- Only one control type.
- No online mode.
- Cheap Ai.
- A lot of instant stop bits like flat brick walls on corners or lamp posts that can’t be hit.

