Review: Super Toy Cars 2 (PlayStation 4)

Super Toy Cars 2 is a fast-paced arcade racing game where you control miniature cars that speed across amazing tracks made of supersized everyday objects. Race, fight, crash, jump, play with the objects around the track, alone or with friends. Provoke mayhem with your little toy car.

Pros:

  • Nice graphics.
  • 5.05gb download size.
  • Platinum trophy.
  • 3 modes-career/quick race/online race.
  • Career is made up of 12 cups with a handful of events in each. Some require a certain car but you can borrow any you don’t have.
  • Racing gameplay.
  • Pop up tutorial help in menus and in-game.
  • Career-earn stars and cash to unlock events and buy new cars and upgrades.
  • Handful of event types-eliminator/race/death race/demolition/time trial.
  • A handful of power-ups like speed boost, magnets, 8 balls.
  • Some cool locations.
  • Upgrade cars to improve stats.
  • Unlock and use paint jobs.
  • Local co-op support.
  • Controls-powerups, drift, brake.
  • Takes inspiration from Micro Machines.

Cons:

  • No collision noises.
  • The small pool of songs.
  • Horrible collision detection.
  • Hitting walls bounces you off them and back.
  • Not very good powerups.
  • Only one control layout.
  • No invert axis and sensitivity sliders.
  • Pop up at times.
  • Screen tearing.
  • One driving view.
  • Weird use of the right stick as it just does a slow side on camera change.
  • Drift for too long and the screen goes black and white.
  • No general signposting.
  • Way too easy to get cash.
  • Rubberband Ai.
  • Basic career mode.
  • Sluggish controls.
  • Magnet powerup obscures the screen.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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