Review: Tales of the Neon Sea (Steam)

Tales of the Neon Sea


  • Beautiful pixel art graphics.
  • Controller support.
  • Puzzle point and click gameplay.
  • Well written story.
  • Murder scenes–you get a selection of scanners to inspect the scene and each scanner will search for particulars.
  • Clues-Once you find clues/evidence it gives you parts of a watch which you then must assemble it in order to get the recreation and subsequent results.
  • Clues before getting watch parts do allow you to *verify* your findings and get a conclusion which can then help to gather more information.
  • Many puzzle types.
  • A tutorial area at the start then you get help tooltips.
  • Question/interact with people and parts of the world.
  • Can re-read/examine evidence and clues?
  • Vibrant world to explore.
  • Once you solve the crime you get treated to a cutscene.
  • Minimal controls making it a lot easier to engage with.
  • Lush soundtrack.
  • Have you thinking out of the box.
  • Few times I had scribbles of clues and theories on a notepad.

Tales of the Neon Sea


  • Mouse cursor stays on the screen.
  • A lot of backtracking.
  • Bare minimum tutorial.
  • The controller shows its clunkiness on the watch puzzle.
  • No hints/tips/skip option.
  • No voice work.
  • Watch puzzle has to be exact even though all cogs may well move how they are supposed too.
  • Puzzles can become very obtuse.
  • Few instances of puzzles locking you in a set area and won’t release you until you solve the puzzle.

Tales of the Neon Sea

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessibility - 8/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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