Review: Tiny Metal: Full Metal Rumble (Nintendo Switch)

TINY METAL: FULL METAL RUMBLE follows a familiar face but new protagonist, the fiercely independent leader of the White Fangs, Commander Wolfram. Search for her brother and stage defenses on multiple fronts against the Dinoldans to stop their excavation of dangerous, ancient technology and restore peace to a land ravaged by the horrors of war.
Pros:
- Bright chunky graphics with cartoon artwork character models.
- 1.4gb download size.
- Colorblind support.
- RTS gameplay.
- Opening tutorial mission.
- Game speed-relaxing, normal, fast, insane and instant.
- Awesome Mario Kart 8 inspired loading screens.
- 3 modes-Campaign, Skirmish and multiplayer.
- Jukebox-listen to tracks unlocked and purchased through the shop.
- Metalpedia-Info on everything in the game.
- Multiplayer-Join available rooms or set up your own room.
- Skirmish- pick map/mission/difficulty and go.
- So easy to pick up, learn and play.
- World map-free roam the map and you drive a vehicle and can change between land and air, find collectibles, levels, etc.
- Full voiced narrative.
- Campaign-each mission has the main objective, optional bonus challenges, and rewards.
- Difficulty affects fog, health, power, and abilities.
- 16 heroes to unlock and each has their own set of abilities.
- Combat gets actioned in cutscenes.
- Success percentage before taking your action.
- Can undo moves.
- Lock on-have multiple groups of troops target and for all at one opponent.
- Units can merge together.
- Vehicles including tanks and people carriers.
- Small maps to play on.
- Some awesome looking locations.
- Clean UI.

Cons:
- Long initial boot up.
- Small online population.
- Can’t send invites/private room online.
- No touchscreen.
- The difficulty is up and down the whole time.
- No local mp.
- The tutorial is sparse.

