Review: ToeJam and Earl back in the Groove (PlayStation 4)

ToeJam and Earl have crash-landed back on Earth in ToeJam & Earl: Back in the Groove!, a funky fresh roguelike adventure infused with old skool hip-hop and jam-packed with awesome throwbacks to the 1991 classic. Original Funk Lord (and co-creator) Greg Johnson is back at the helm with the sequel that ToeJam and Earl fans have been waiting for!
Pros:
- Crisp cartoon graphics.
- 3.38GB Download size.
- Platinum trophy.
- Four game worlds- tutorial world, random world, fixed world, and hard world.
- Goal- collect all 10 ship pieces to fly away!
- Five save slots.
- Presents- found randomly in-game presents can give good or bad actions/effects.
- Food sometimes heals you.
- The 90s are back baby! From the gameplay to the colors to the soundtrack.
- Adventure gameplay.
- Mini-games are aplenty from a runner to a rhythm action game.
- Invisible pathways to find.
- Shake trees/houses for hidden items.
- Hyperfunk zone- a frequent mini-game opportunity where e you avoid gates and the exit and collect music notes.
- Power hats- grant timed powers.
- Splitscreen support with dynamic and fixed view perspectives.
- Easy enough to learn controls.
- Humans- good and bad and give missions or offer bonus tasks.
- Clear goals.
- Very nostalgic.
- Four characters with unlockable variants.
- Online/local co op play.
- 3 difficulties- normal/easy farter/toddler.
- Can change settings in-game.
- Save and continue and save and quit option.
- Radar- scans the surrounding area for secrets.
- Shady guy- trade items.
- Coins- in the game and used to buy from various vendors.
- So many presents like rocket skates, high jumps, invisibility, neon sign saying where you are, weapons.
- Map uncovers as you play.
- Still holds up.

Cons:
- Not very fast loading times.
- The tutorial is lazy with tutorial tips dropping at a slow and seemingly random interval.
- Not always sure what is going on.
- Screen tearing happens often.
- Music is very repetitive.
- Movement can be awkward.
- No way to stop a presents effect.
- 90s humor does wear thin especially the jokes and music.
- The view can be obstructive.
- Game loads when you go up a level but not when you go down.
- Annoying enemy types.
- The tutorial world just ends abruptly.
- Never sure on the enemies range.
- Having the right item to get somewhere or something is all RNG.

