Review: Tom Clancy’s The Division 2 (PlayStation 4)

In Tom Clancy’s The Division 2, the fate of the free world is on the line. Lead a team of elite agents into a post-pandemic Washington DC to restore order and prevent the collapse of the city.

Pros:

  • Amazing graphics.
  • 91gb download size.
  • I’m depth character creator. Sliders and options for every part you can think of.
  • Ubisoft club integration. You can add weekly events into the game for the first time.
  • Ongoing tutorial support.
  • Can skip cutscenes.
  • HDR support.
  • Platinum trophy.
  • Tactical looters shooter gameplay.
  • DS4 touchpad and speaker support.
  • Controls are the same as before and familiar in the shooter control layout family.
  • Fast travel between settlements and safe houses.
  • Map-can set waypoints, fast travel and set the GPS line. The map shows what each icon means.
  • Earn EXP and level up to increase base stats but also earn SHD perks and skills.
  • SHD perks- earned from leveling up but also found in the game and given as Misson rewards. You use perks to increase things like storage space, mod skills etc.
  • Skills-scanner, turret, hive, chem launcher, Firefly, seeker, drone and shield.
  • Living breathing world. Rival factions will fight each other, allies will patrol and defend places.
  • Play how you want.
  • Collectables a plenty from recordings to data tapes.
  • Missions-you have story ones, side missions, bounties, opportunity missions.
  • Day/night cycle with different weather conditions including heavy rain that reduces sight.
  • Clans-create/join. You all work together to do the many challenges and doing so rewards everyone.
  • Projects-every settlement has a list of projects that involve actions and materials. Finishing these upgrade the settlement but also reward you with loot/exp/cash/upgrades.
  • Strong cover based shooter game.
  • Conflict mode- 4v4 online mode.
  • Dark zone-pvp mixed with PvE. You can do everything as you do in the normal game like find loot and monuments. Only thing is you need to extract all loot via a helicopter before you can use it. Death means you drop everything. You can become a rogue agent as well.
  • Dark zone areas are split across the map.
  • The dark zone has its own separate rank and exp/perks.
  • Everything has more depth and meaning to it.
  • Crafting-you can loot materials then craft gear set to your current level.
  • Loot lust is strong and has rarity levels.
  • Loot uses a green and red colored number system for quick comparisons.
  • Nodes-special places full of a certain material.
  • Better Ai-they flank, take cover and even go prone!
  • Normalisation-this is where the game attempts to balance everyone’s level in conflict and dark zone areas.
  • Matchmaking laptop-random activity/random main mission/open world/darkzome/help.
  • Help-setup an alert for people to jump in and help you.
  • Missions have Co-op support and you can matchmake/invite from laptops or the mission screen.
  • Hud is fully adjustable, you can move all aspects around.
  • More set pieces and spectacular explosions.
  • Side missions and open world enemies level with you.
  • Access ability options a plenty including voiced menu interactions.
  • Recalibration-you can combine weapons to increase their stats and abilities.
  • Mod-you can add mods to gear/weapons and even skills.
  • Activities-air drops, public executions, supply points, hostages and so much more.
  • When taking a supply point you send a flare up and call in Ai reinforcements. Once you take it over you get a room of loot and can fast travel to that place.
  • Loot everywhere!
  • Proficiency cache-reward for leveling up and is like a low-level loot box.

Cons:

  • Long initial load times.
  • Solo is not as fun due to loading times, having to respawn at set places and losing progress.
  • Constant difficulty spikes.
  • Can only assign perks and skills at the main HQ.
  • Call for backup (help) never feels like it works.
  • No dedicated matchmaking option for side missions like main missions.
  • Gun loot is the poorest part.
  • Matchmaking is slow.
  • Clunky UI especially when it comes to modding and assigning new gear.
  • Bullet sponge bosses.
  • The campaign is stop/start as you need to take time away to level up.
  • A lot to take in.
  • The menu is slow and not good when I’m a mission and time is of the essence. Some small text pop-ups.

  • 10/10
    Graphics - 10/10
  • 10/10
    Sound - 10/10
  • 9/10
    Accessability - 9/10
  • 10/10
    Length - 10/10
  • 10/10
    Fun Factor - 10/10
9.8/10

Summary

The division 2,now this is gonna be one hell of a write up. For the division 2 is how you do a sequel. You learn all the mistakes from the first game and fix them, you add more content, take on everything you learned from the DLC and just ramp it all up. That is exactly what they have done and for a game like this at launch, it’s near perfect. No major bugs or loot issues, it is quite remarkable what Ubisoft have done. I just love the world so much, the way it makes you feel alone but part of an ever-changing landscape. Shit can kick off at any minute, may or may not involve you. You can go in more buildings, find more locked secrets and interact with so much more environment. Actives are plentiful and varied and suit the gamer that just wants to take it a bit easier. Performing a siege on a point is so god dam satisfying even in solo with the Ai. Talking of which in solo yes it has a few respawn issues but it almost turns the game into a roguelike, bear with me. It’s like a roguelike as you get all this progress but when you die you lose your progress and have to start again. Co-op is the true experience and one that again works really well, they keep the same matchmaking system as before because why not, missions are in bigger wider areas and off more versatility. You work for everything. Dark zone needs many hours of play before it opens up, recalibration is late game as is the barber. They obviously knew people would want to spend hours and hours in the game so they have paced the unlocks right out. To be honest it almost feels like the true game doesn’t start until you hit level 30.level 30 can take a good 20 odd hours to achieve so you get the game time. Seriously though I am so impressed with the whole package. They have done such a good job refining and defining a genre. The Division 2 is the definitive loot shooter on the market at the moment.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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