Review: Tomb Towers (Steam Early Access)

The necromancer is hiding in a locked tomb tower. Solve puzzles, acquire keys and open doors until you catch-up with him.


  • MSX era inspired graphics.
  • Full controller support.
  • Steam achievements.
  • Three save slots.
  • Puzzle platformer gameplay.
  • Chiptune soundtrack.
  • Unlock new outfits and additional levels.
  • Many traps and enemy types.
  • 40+ ,ain levels.
  • The game is all about timing.
  • Short but effective levels.
  • Time- You control this which affects the game speed of enemies and platforms and even the music. You can slow it all down or speed it all up.
  • The goal in each level is to get the key and get to the exit.
  • Instant restart button.
  • 79MB Download size.
  • Tutorial slowly reveals itself over time.
  • Collectibles- Treasure and extra lives.
  • Brutal one pixel hit deaths.
  • Satisfying gameplay.
  • A true test of eye and hand coordination.
  • Simple yet effective.
  • Strong Reto game feels to it from the music to the controls.


  • No graphics options.
  • Once you are done there is little need for replaying.
  • Brutal one pixel hit deaths.
  • Doesn’t play in full game screen. The screen is always small is what I am saying.

The Numbers:
  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessability - 7/10
  • 6/10
    Length - 6/10
  • 7/10
    Fun Factor - 7/10


Tomb Towers is a love letter to the games of yesteryear where it wasn’t all fancy graphics and loot boxes, Nope this is when it took skill and timing to get good. Tomb Towers is a true representation of that and nails both the atmosphere and tone and for that, it does certainly deserve a look, I mean retro gamers will be all over regardless but maybe you younger gamers should come see what games were once like. In short, it nails what it is going for, Could do with more content but is great fun.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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