Review: Torchlight 2 (Xbox One)

Torchlight II

Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets – and, once again, the fate of the world is in your hands.


  • Cool graphics.
  • 2.1gb download size.
  • ARPG gameplay.
  • 1000 Gamerscore.
  • 4 difficulties-Casual, normal, veteran and elite.
  • 4 classes-Berserker, Engineer, Outlander, and Ember Mage.
  • Hardcore mode (one life).
  • Diablo-like in both atmosphere and gameplay.
  • Really nice locations.
  • Earn EXP, level up and get points to put into the multiple skill trees.
  • Optional side quests and easy quest management.
  • Character/enemy outline when behind the scenery.
  • Stash-personal and shared.
  • A lot of Easter eggs.
  • Feels like an arcade take on Diablo.
  • Hub worlds where you can craft/buy/sell.
  • Pet-attacks and can be leveled up and equip items. Bonus is you can send him/her back to town to buy and sell items.
  • Big boss encounters.
  • Assign abilities to buttons and can be freely changed.
  • Secret areas and routes.
  • Special one-off events can pop.
  • Wide variety of enemies.
  • Fun to play.

Torchlight II


  • Slow starter.
  • Takes a bit of getting used to.
  • Difficulty spikes.
  • Unforgiving terrain.
  • Sparse checkpointing.
  • Checking/buying powers are fiddly and full of unneeded clicks.
  • Invisible walls.

Torchlight II


Torchlight 2 finally lands on current gen consoles! The fun more arcadey take on Diablo like games entertained me immensely when it first came out on Steam. I looked forward to going back in with updated visuals and controls.

For the most part the game is absolutely fine and still just as fun as the first time around, my only issues are a lot of mechanics in the game have not aged well and with such sparse checkpoints the game has a lot of niggles that stifle its true potential. Menus have loads of needless clicks, look dated and whilst they do a different spin on the abilities and inventory management (just as good as when diablo first moved to console) overall its just a pain and I land up avoiding the menus until I really need it. Co op worked but didn’t feel as smooth as it could be. Early quests are very fetch this and that based or kill this guy and come back, fine but gets repetitive. I in no way will say avoid the game, instead I would say its a fun take on Diablo that is still behind it but still worth checking out and best played with a friend.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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