Review: TRANSFORMERS: Devastation (Steam)

The TRANSFORMERS are back, and this time they’re in the hands of acclaimed developer PlatinumGames, who have combined their over-the-top brawler action with comic book inspired art to create a TRANSFORMERS game like none other.

TRANSFORMERS Devastation (1)


  • Awesome anime art style that brings the game to life.
  • Extensive graphic settings: Res, Fullscreen, V-Sync,Low medium and high default settings,Blur,AA,Texture, shadows and filter settings available under custom.
  • Full controller support.
  • Four default controller layout options.
  • Can rebind keyboard controls.
  • Auto aim, Invert X+Y axis, Tracking and sensitivity settings.
  • Story mode and challenge mode.
  • Three difficulties: Scout (easy), Warrior (normal) and commander (hard).
  • Brawler gameplay with a semi open world to roam around.
  • Fast action gameplay.
  • Steam achievements.
  • Fully animated in engine cutscenes that seamlessly blend from cut scene to game.
  • Full voice actor list including the original voices for many characters.
  • Collectibles: Collect logs for background story, Bouncing Kremseek creatures for bonus art and concept level designs.
  • Ongoing tutorials with video examples.
  • Buttersmooth framerate with no screen tearing or frame drops even in big huge battles.
  • Can equip four weapons for quick access.
  • Missions flow into each other and end at the chapter end. This cuts down on the stop start mentalility and allows you to just keep playing.
  • End of mission rank awarded.
  • In depth robust combo system. You can dodge, go into slow mo, swap weapons out mid combo juggle or just go all button smashy up in here.
  • Challenge mode is a wave based arena mode. Clear enemies as quickly as possible for a rank and earn bonus unlocks and rewards.
  • Story mode is the as it says but does contain optional side missions.
  • Loot: dropped from enemies, found or served as rewards, Loot is guns and items that can be either equipped or broken down to upgrade other weapons.
  • T.E.C.H: Mini game involving Wheeljack. Pay 1k or 5k credits and stop the needle on yellow to unlock rare tech item buffs. Stopping anywhere else can result in a lower tier item or nothing at all.
  • Three T.E.C.H slots can be equipped and offer buffs to the player like more exp from kills, longer slow mo time or many others.
  • Synthesize: Here is where you can break unwanted guns down and infuse them with other weapons to level them up and add buffs to guns.
  • Lab: In game shop where you can spend credits on weapons, items and buffs. You can also sell unwanted items.
  • Status: You can spend credits on exp and level up the many sections of your character from health to strength to intelligence to speed.
  • Credits can be found from destroying enemies, rewards and hidden in chaches.
  • Caches are hidden within levels and contain loot.
  • Hidden caches exist where you trigger a button that changes something in level for a short time.
  • Ark: Basically your hub. Here it houses Lab, Synthesize, Status, T.E.C.H and allows you to change the difficulty.
  • Auto saves regularly.
  • Gameplay changes as you play, By this I mean its not all just fighting, You do car chase sequences, Overhead item scavenging and much more.
  • Huge frequent boss fights that always have a unique feel to them.
  • Unlock new characters by playing through story mode.
  • Can replay levels.
  • A lot of fan service including parts of the classic film making its way in.
  • Handful of areas to play in from the streets to San Francisco bridge to spaceships.
  • Rewarding gameplay,
  • Very much a pick up and play.

TRANSFORMERS Devastation (4)


  • Driving can be tricky especially when trying to execute quick turns.
  • Repetitive gameplay.
  • Occasional difficulty spikes.
  • No description for each part of the status screen so you are unsure of what the benefits of upgrading that part is.
  • Annoying platform sections.
  • In chase sequences you can easily lose your way.
  • Re uses a lot of areas early on in the game.
  • Painfully short game overall. Story mode will take no more than 4 hours to finish.


Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!