Review: Ultra Space Battle Brawl (Nintendo Switch)
Cheers, screams, and overreactions filled room is something that can be easily associated with Ultra Space Battle Brawl, a couch party game that combines Pong, fighting games, and the spirit of having fun together in an 80s over-the-top aesthetic infused with steroids. Here is our Ultra Space Battle Brawl review:
- Retro 16 bit style graphics.
- 506MB Download size.
- Two modes- Story and Vs.
- Well presented.
- Arcade atmosphere.
- Story- Play 8 events against AI, Has bonus levels in between fights.
- Gameplay- Hit the ball around the court, Take down the wall protecting the enemies gem, Destroy the gem to win.
- Pro controller support.
- Characters have their own set of stats.
- Think Pong or Warlords for gameplay inspirations.
- Simple 3 button control scheme.
- You win by destroying the enemies crystal or by having the most health at timer end.
- ULTRA! A special move that charges as you play. Each character has a unique move like clone yourself, Shoot projectiles or turn the ball invisible.
- Fast frantic gameplay.
- Very easy to pick up and play.
- Each character has their own unique story in story mode.
- You can move anywhere on the court.
- Excellent animations.
- Brilliant party game.
- Vs mode- Can play 1v1 or 2v2 but you can also do 2v1 or 3v1 for extra fun.
- Good time waster.
- Fits handheld play.
- No tutorial.
- Cannot see control layout beforehand.
- No touchscreen support.
- Limited options for difficulty etc in story and vs.
- No online mp.
- Cheap AI tactics.
- You get told the name of the characters special but that doesn’t always help know what it actually plays/looks like.
- Lacks any customization.
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessability - 8/108/10
- Length - 7/107/10
- Fun Factor - 8/108/10
Great fun can be had here, Coming at you like a violent game of Pong, Your goal is to hit the ball into your opponent’s crystal and blow it up. Controls are simple enough once you work them out for yourself. Ultra bar fills as you play and triggering it will give you an ultra move for a few moments, I wish you could see what it is before you trigger it but he who dares and all. The strongest part of the game is accessibility as anyone can pick up the Joycon and grab the core mechanics within seconds, The game is definitely more fun with friends as the AI is very cheap later on and the whole story mode is very hollow overall and instead can be treated more like an arcade mode or practice. So, in the end, the game is a must for local play but using it just for solo play will turn the game into a nice distraction from time to time.