Review: Ultracore (PlayStation 4)

Ultracore is an authentic Run ‘n Gun 16-bit game, a true love letter to classic 2D action games with intricate level design, tons of secrets to discover, and numerous mid- and end-bosses.

Pros:

  • Crisp pixel art graphics.
  • 980.7mb download size.
  • Platinum trophy.
  • Local leaderboard.
  • Cheat code support.
  • 2D platformer shooter gameplay.
  • Five levels.
  • Upgrade and pick up new guns as you find them.
  • Can jump on enemies and not take damage.
  • 180-degree aiming arc. Once you start and continue to press shoot you stay at that angle and can’t change it.
  • Secret rooms to find, hidden items in walls.
  • Chiptune soundtrack.
  • Proper retro atmosphere.
  • Clear Hud that shows health, lives, coins, score, and time.
  • Restart exactly where you died.
  • Cool little interactions with survivors.
  • Terminals-interact with to see a map.
  • Big boss fights.
  • 3 continues.

Cons:

  • Difficult.
  • No bonus menus or work.
  • The slowdown happens a lot.
  • The shooting is not fun and clunky with the whole locked in direction and inability to use or move on a lift if firing.
  • Can get lost a lot.
  • Hard to see what is debris/shrapnel and what is an actual enemy.
  • Music is one that can repeat itself.
  • No way to know the controls.
  • Navigation of menus is not straightforward and you can easily press no on the continue screen.
  • No online leaderboards.
  • Little to no replay value.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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