Review: Unknown Fate (Nintendo Switch)
You have no memories of your past, you don’t know how you managed to reach this world and the only thing you can do is go on and try to find the truth. Unknown Fate is a single-player first-person puzzle-adventure with a mysterious story, puzzles to solve and enemies to defeat.
- Decent graphics.
- 3.1gb download size.
- In engine cutscenes.
- On-screen tutorial pop-ups.
- First person view.
- Light puzzle and combat elements.
- Very atmospheric.
- Fully voiced.
- Fantastic world to explore.
- Crazy yet cool inhabitants.
- You can easily interpret the game to your own thinking.
- Kind of plays like an adventure game.
- Take part in flashbacks.
- Colour palette swaps that look insane.
- Controls are easy enough to learn.
- No pause button.
- Unskippable cutscenes.
- Really slow pace.
- Little guidance.
- Markers don’t always trigger.
- Combat is a tad tricky mostly because you have to be quite precise.
- Judging jumps is tricky.
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessability - 7/107/10
- Length - 7/107/10
- Fun Factor - 8/108/10
Unknown Fate is a peculiar beast. I started off really hating it, the pace is slow and the game offers very little in the beginning. I spend ages walking around with no guidance or pop up to help guide me, eventually I hit the magic spot and got some direction. Fast forward an hour and I was mesmerized by the world, I love the enemies you encounter. I hate the combat as the controls fall apart as you need to be so accurate. Anyway, the actual act of traversing the land and exploring is fantastic, yes it has a story and quite a good one but I got more out of unknown fate by interpreting the events myself. Worth noting it is all in the first person and with that jumping on platforms is a right pain in the ass. Combat I’ve already mentioned, the puzzle elements are light but thoughtful. Overall it is quite the ambitious project and one that does generate a handful of hours entertainment but doesn’t warrant a return. In short great game but dodgy controls and combat matched with a one and done experience.