Review: Unruly Heroes (Steam)

The sacred scroll preserving harmony in our world has been torn up and scattered to the winds. Now, strange and terrifying creatures are sowing discord and chaos throughout the land. Only four totally opposed, implausible heroes can turn back the tide: Sanzang the wise, Wukong the fearless monkey, Kihong the greedy pig, and Sandmonk the sensitive brute. On their journey westward, they will travel to fantastical worlds to gather the pieces of the scroll and fight an army of evil creatures. Or they’ll try, anyway!

Pros:

  • Beautiful cartoon-like graphics.
  • 3159MB Download size.
  • Full controller support.
  • Can rebind controls.
  • Two modes- Adventure and Player V Player.
  • Extras- Skins/scrolls collection and intro video replay.
  • Four playable characters- Sanzang the wise, Wukong the fearless monkey, Kihong the greedy pig, and Sandmonk the sensitive brute.
  • Adventure mode- Supports solo play (can hot-swap between characters) and up to 4 players local co-op.
  • Scrolls- Hidden collectibles that unlock concept art.
  • Coins- Collect in levels and used to buy alternate skins for your characters.
  • when a character dies he turns into a soul bubble. You must choose a different character to be, Hit the bubble to add the character back to the roster.
  • Checkpoints for when you lose everyone.
  • Unruly Heroes has a brief tutorial throughout.
  • Strong voicework.
  • Cool 3D backdrops/locations.
  • Air attacks.
  • Actions-Jump/wall jump/throw enemies/melee/ranged/special move and double jump.
  • End of level breakdown showing time taken/deaths/coins and an overall medal based on a Bronze Silver and Gold system.
  • Boss fights.
  • PvP- Local and online options.
  • Online has invite system/private game and matchmaking.
  • Five arenas to fight in.
  • Unruly Heroes has Steam achievements.
  • Combo counter.
  • See enemy health bars.
  • Puzzle elements.
  • Relatively easy to pick up and play.
  • Solid combat model and excels in PvP.

Cons:

  • Only graphics options are fullscreen and resolution.
  • Never sure what character does what and this is more evident when it comes to special moves. You just don’t know who does what especially an issue in single player.
  • Jumping feels sluggish.
  • Few niggles with combat, Dodging attacks and formulating a combo attack is difficult.
  • Solo play is not as fun.
  • Unruly Heroes has no online co-op.
  • Unrewarding skins.
  • A lot of repetition in levels in terms of the layout.
  • Adventure mode keeps stop starting with the forgettable story chunks.
  • Only five arenas to fight in.

 

 

  • 8/10
    Graphics - 8/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessability - 7/10
  • 8/10
    Length - 8/10
  • 7/10
    Fun Factor - 7/10
7.4/10

Summary

Unruly heroes takes the action platformer genre and mixes it up. Having four very different characters all with crazy attacks and abilities mix with the levels play well. The air combat system is trong and so is the overall combat really, It still feels a lot more of a button mash than a technical approach as the dodging system is nigh on non existant. Enemies are varied and are scaled in a way that they are ev=ither fun to fight or a righ tpain in the ass for no reason. Boss fights I noticed had a cheese spot for easy kills but they do look menacing. Scrolls and coins keep the replay level up as does the multiplayer. The main issue with multiplayer though is its only 5 arenas and four characters so its a very short shelf life. Basically Unruly heroes looks lush, Combat is decent and the puzzle elements help mix it up, For reals the co-op is the main selling point and the best way to experience the game, Then once you get pissed off with your mates hindering you, Go into an arena match and punch it out. Unruly heroes, Decent platforming with a limited online system.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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