Review: Valfaris (PlayStation 4)
Set in a far corner of space, Valfaris is a heavy metal infused 2D action-platformer and the next game from the team behind Unity Awards finalist, Slain: Back From Hell. Brutal combat. Deadly enemies. Stunning pixel art. Savage soundtrack. Get ready to rip the galaxy a new wormhole.
- Pixel art graphics.
- 908.7mb download size.
- Platinum trophy.
- Display-CRT 1/CRT 2/none.
- Screen shake-half/full/none.
- Tutorial tips on/off.
- Action-platformer gameplay.
- Banging heavy metal soundtrack.
- 3 save slots.
- Slick animations.
- Blood metal-Used for upgrading weapons.
- Boss and mini-boss encounters.
- Find new weapons in-game.
- Fragments-found in levels and you can only carry a set amount, they are used to save at designated save points.
- It plays like a Contra game.
- Actions-melee/shield/special weapon/duck and stand still and shoot.
- Rebound enemy shots back at them by timing your shield to reflect shots.
- Platforming sections are very mild.
- Not always clear what to do.
- Slow burner for upgrades.
- It can hit brick walls in the sense of getting locked into boss fights.
- Not as open as you would like.
- The soundtrack is heavy metal or nothing.
- Graphics - 9/109/10
- Sound - 8/108/10
- Accessibility - 8/108/10
- Length - 9/109/10
- Fun Factor - 9/109/10
Valfaris is a competent yet difficult run and gunner style game. Playing very much like a Contra game, the action is fast and the music is blood pumping! You must play through the vibrant world, find guns and upgrades, and take on huge boss encounters. What gets me every time is the animations, they just look so damn good, the combat is good (even better once you learn the bullet reflection) and the backdrops look brilliant. The music is not up for discussion, you must embrace the heavy metal or play in silence. The soundtrack sets and maintains the atmosphere and whilst it isn’t for everyone, it does compliment the game. I get a good challenge from the game, it is not for the faint-hearted. I wanted upgrades and weapons to be more readily available so I could create a build, the base weapons are fine but kinda slow. Boss fights are clever yet challenging and overall they nail exactly what you expect to expect. It’s a good game with a lot of action.