Review: Warhammer 40,000 Space Marine (Steam)

In Warhammer 40,000 Space Marine you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.

Pros:

  • Really good high detailed graphics.
  • 9078mb download size.
  • Steam achievements.
  • Steam cards.
  • Controller support.
  • 3rd person shooter gameplay.
  • Graphics-aspect ratio, resolution, shadows, visual FX detail, post-processing, v-sync, ambient occlusion, and gamma.
  • You play as anĀ  Ultramarines captain and are aided by Blood Angels and face off against Orkz, Chaos, and chaos space marines.
  • Collectible audio logs.
  • Controller settings-on/off, 3 button layouts, 2 stick layouts, aim assist on/off, invert axis, and sensitivity sliders.
  • Online-Vs/exterminatus/private/customizer/leaderboards/challenges.
  • The campaign has five acts.
  • Level select. Can choose an act, level then checkpoint.
  • Can replay levels.
  • 3 difficulties-easy, normal and hard.
  • The Space marines and enemies are highly detailed.
  • Takes a lot of inspiration from Gears of War. And a little of Halo what with the way the shield works and the noise it makes.
  • Strong voice acting talent.
  • The really good story accompanying the cinema level cutscenes.
  • Weapons-you unlock them over time and get alternatives for each slot (four total).
  • Toys-you get to use a jetpack and can do ground slam moves, or get a huge Warhammer (pun) and can do amazing levels of damage but lose the ability to use guns.
  • Finishers-stun enemies and press a button to do an execution move which heals you but is also done in the pure slow-mo badass set piece. Each weapon does different executions.
  • Quick weapon select with the d-pad.
  • Pick up ammo and grenades from boxes.
  • Aim down sights has a cool feature whereby when scoped on an enemy you see a skull icon, this is dab handy when your sight is compromised.
  • Boss encounters.
  • Impressive enemy numbers on the screen, a lot of set pieces play out like a Left 4 Dead set piece with the screen filling with enemies.
  • Some environmental destruction.
  • Very satisfying and fun end of game boss fight.
  • The shooting just feels really meaty and punchy, from shotguns to snipers every gun is fun to use.
  • For a lot of the game, you have AI partners with you.
  • Mounted guns that can be ripped off.
  • Great locations.
  • Brutal melee combos.
  • So much fun to play.

Cons:

  • No cover system.
  • Few instances where the button prompt wouldn’t come up.
  • Had it where my gun wouldn’t fire at the start of select levels.
  • You can still get hit and even die when doing the execution kill.
  • Difficulty spikes with huge mobs appearing out of nowhere.
  • A lot of grey, black, and brown colored environments.
  • Can only get health from execution kills.
  • Ammo can get quite sparse later on especially with shotguns.
  • Only one grenade type.
  • The last act minus the boss fight is just a case of the game throwing everything at you over and over.
  • Levels can feel the same with a lot of empty corridors and obvious encounter rooms.
  • No FOV slider, it can feel very close at times.
  • The camera can go crazy in tight spaces.
  • Bad checkpoint ING and restart points.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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