Review: Warhammer Quest 2 (PlayStation 4)

Warhammer Quest 2: The End Times is the sequel to a turn-based strategy classic, Warhammer Quest. It’s stunning visuals and deep tactical gameplay are an addictive mix that is a feast for the senses.
Pros:
- Crisp HD graphics.
- 2.09gb download size.
- Platinum trophy.
- 3 save slots.
- Opening tutorial level.
- Turn-based dungeon crawler gameplay.
- Camera- Overhead, free am and isometric.
- Clear grid movement system.
- Nails the atmosphere.
- Load out-equip weapons/armor/items customize and pick party members.
- Three damage types- Crushing/slashing/piercing.
- AP- Action points that determine what you can do as everything has an AP cost.
- Difficult.
- Map-choose where to go.
- Travel event-random encounters that can happen when traveling to the destination.
- Restart the dungeon option.
- An interactive moving map like locations unfolding in front of you and you can move it around.
- End of level breakdown.
- Markets-Buy weapons/armor/equipment.
- Taverns-Buy/recruit party members.
- Training grounds-where you go to level up.
- Loot presented via cards.
- Earn EXP then pay to level up.

Cons:
- Can’t skip/fast forward story text and the opening part is quite long.
- Not the best loading times.
- Small text.
- Really slow pace.
- No Hud options.
- No speed option.
- The screen can feel cluttered at times.
- Difficult and challenging.
- The slight learning curve with the many mechanics at play like poison, freeze, inventory.

