Review: Warhammer Quest (PlayStation 4)
Based on the classic tabletop game, Warhammer Quest is an addictive mix of role-playing and strategy and makes its way onto the PlayStation 4 after a successful outing on Steam.
- Graphics are simple with some great animations. the detail of the game boards are authentic yet atmospheric.
- 1.02GB download size.
- Music is very good.
- Three difficulty options: Casual, Adventurer and Hardcore.
- Hardcore is perma death.
- Name your party.
- Three save slots for three individual games.
- Opening tutorial section with ongoing help. (optional)
- Controls are simple. Holding square acts like a mouse drag and drop system on PC. Game movement works much better using the d pad.
- Press and hold on any cards, characters or menu options to bring up a detailed description.
- You can rotate the screen and zoom in with ease.
- Classic board game feel.
- Game plays out with the player phase then a monster phase. If no monster are present you can rest but run the chance of enemies spawning.
- Earn loot after clearing a wave of enemies. you can discard items if you wish.
- At the end of clearing a dungeon you get a breakdown of who killed what and experience earned.
- Full platinum trophy with a whopping 57 trophy list!
- Top down view. You can zoom in and out.
- Monster combat can be sped up with a fast forward button.
- World map screen that has settlements for buying/selling new gear, level up characters and earn new quests. Aside from settlements you can also unlock new missions and side quests.
- Pick your own missions and side quests as you see fit. You get to see the reward for each mission.
- you can fast travel between settlements.
- two dungeon/mission types. White for story progression and red for harder side quests, Yet yield better loot drops.
- Story and lore pops up as you play each level.
- Random events pop up on the map as you travel around, Events can happen in dungeons as well and usually ends up in enemy attacks.
- Level/ Dungeon layouts reveal themselves as you play.
- Quaint cut scenes.
- Enemies are familiar to any fans of the physical game. From Orcs to raven to the undead, The game has them all.
- Journal: always accessible and is a collection of hints, tips and help. It fills up as you discover new things.
- Inventory is shared between all players.
- Three levels of inventory classes. You have the lowly green, Stronger blue items and orange is for your powerful rare items. You can only equip one instance of an item and only 4 of one given colour on each character.
- fast loading times.
- party management, You can retire players and hire new ones with better skills etc. In fact whilst in town you can hire and fire party members at will.
- Contains more dungeon boards, enemies and events than the mobile version.
- the UI is minimal and functional.
- No online matchmaking or Co op.
- inventory management feels clunky with an awkward layout, Not clear on what part you on.
- Re uses the same story board and lore a lot.
- Slow game play. It is a board game so it is expected.
- Controls feel a bit alien at first as it doesn’t follow your typical layout for this type of game.
- No in game control scheme layout to help you remember buttons.
- The “Missed” action is far too common and makes simple fights long drawn out frustrating events.
- Graphics - 7/107/10
- Sound - 7/107/10
- Accessability - 8/108/10
- Length - 8/108/10
- Fun Factor - 9/109/10
Warhammer quest is a classic Games Workshop board game, And to be honest this video game iteration does a dam good job of recreating it and making the game every bit as fun as the physical version. Yes its slow and has UI issues but its no different to when you first learned how to play the board game back in the day. Truth is you get the Warhammer quest experience without the hassle of setting the board up and keeping scraps of paper handy. Its a good game and is a lot of fun to play.