Review: Warlocks 2: God Slayers (Steam)
Challenge the vile gods and dethrone them in this action RPG mixing retro aesthetics with modern gameplay. Team up with up to 4 friends in online & local co-op. Choose from a cast of 5 powerful Warlocks.
- Modern pixel graphics.
- 1667mb download size.
- Steam achievements.
- Controller support.
- 6 save slots.
- 2D RPG hack and slash gameplay.
- Five warlocks-Willow, Cormag, Shax, Kheera and Jake.
- Five difficulties mutators-One life, Glass cannon, enemies and bosses have double health, bullet hell, and scarce resources.
- Graphics-Resolution, fullscreen and UI scale slider.
- Controller-rebind keys and set screen button prompt to Xbox or PlayStation.
- Tutorial elements.
- Three modes-Single players, local co-op and online Co-op.
- Earn EXP and level up to put points into a skill tree to get new abilities and upgrades.
- Quick select healing items.
- Randomly generated loot.
- Vast levels with many routes and secrets.
- Lock-on button for combat.
- A big focus on ease of access and playability over heavy RPG elements and menus.
- Massive boss fights.
- Enemies respawn back over time.
- Main hub- you can Teleport back at any time and here is where you can buy and sell items, talk to NPC and choose your next level.
- Globe for level selection.
- On-screen quest info.
- Trading cards.
- Mouse cursor stays on the screen when using the controller.
- Need the keyboard for name entry and exiting some menus.
- Minimal graphics settings.
- No guidance on missions.
- Small text in places.
- Real slow starter.
- Basic combat.
- Can get very basic/hectic on screen.
- No decent description of the different characters/warlocks.
- The controller is not ideal and can get clumsy.
- AI is not the best with them acting unhelpful.
- The map is hard to read.
- Once you have done the game you have little reason to go back.
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessibility - 8/108/10
- Length - 7/107/10
- Fun Factor - 7/107/10
Warlocks 2: God Slayers is a striking game mixing fun modern pixels and fast frantic hack and slash combat. Initial impressions are that of confusion as you pick a character, not knowing who or what they do and choosing mutators again knowing nothing. In-game and it slowly comes together. I mean you can pick up the movement and combat very quickly but missions and traversal come over time. I started to enjoy the game as I grew in level I got mad skills like summoning dead soldiers and inflicting pain on myself to make attacks powerful, the loot would drop from enemies and all felt good. Then the bugs started… I got missions bugging out and not letting me finish them, I had A I mates running off or not fighting, the lack of any guidance for missions grew frustrating as the map was just no help whatsoever. The combat never really changed, it all became plain and safe. Having friends with you is still the de facto way to experience Warlocks 2: God Slayers, single-player is fine but bland and overall I really appreciated how the Dev made the game accessible and cut out so much menu and conversation stuff. On short it’s a lightweight RPG that starts strong but wanes as the weight of repetition and bugs take hold.