Review: Windscape (Nintendo Switch)

In Windscape you play as a young girl living on your parents’ farm, set in a lovely world made up of floating islands in the sky. As you discover the world you learn that something has gone terribly wrong – islands are breaking apart and falling from the sky!

Pros:

  • Bright colorful graphics.
  • 2.6gb download size.
  • Adventure gameplay.
  • First person view.
  • Invert axis and sensitivity slider.
  • Legend of Zelda vibes.
  • Big open world.
  • Simple combat model. You can block and attack.
  • Gather resources by killing enemies, chopping down trees, mining, hammering rocks.
  • Play how you want.
  • You get story missions and optional side missions.
  • Crafting tables to make weapons/armor/magic/brew potions etc.
  • Big boss fights.
  • Light puzzle elements.
  • Wide range of enemies.
  • Secrets to find.
  • Compass with a marker for missions.
  • Can farm/grind materials.
  • Discover towns, castles, and dungeons.
  • Loot chests to find.
  • Simple enough to get into.

Cons:

  • Long initial load.
  • No tutorial as such, you get simple signpost hints and tips.
  • Characters get stuck in the scenery.
  • The story has a lot of immersion breaking choices, first off your parent’s names are used in some parts but not in others.
  • No touchscreen support.
  • Uses a small cursor for navigation.
  • Can’t toggle the jump button.
  • Spongey enemies.
  • No clear weapon/armor stats.
  • Guilty of been very handhold.
  • Basic combat.
  • Slow pace.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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