Review: Witcheye (Android)

Witcheye is a big, colorful, old-school platform adventure with a unique touchscreen control system that gives unparalleled control over the hero.
Pros:
- Chunky pixel graphics.
- 144mb download size.
- Touchscreen controls.
- Action gameplay.
- Tutorial.
- Timer and ghosts on/off.
- Three difficulties-normal, hard and severe. Each has there own save slot.
- Three additional modes-Boss rush, mini-boss rush, and speed run.
- Controls-swipe to move that direction, you bounce off surfaces and you can stop by tapping the screen.
- Kill enemies by hitting them, some are hit anywhere, hit underneath or hit from behind.
- World map level select.
- Four gems to collect on each level. 3 green and one special blue one.
- Fun to play.
- Bite-sized levels.
- Big boss battles including mini-boss encounters.
- Varied enemy types.
- A lot of replayability.
- Clever flowing level design.
- Gems drop from enemies or breakable blocks.
- Pick up health (hearts) from enemies blocks or they appear randomly.
- Gems drop to the bottom and disappear whereas hearts go up the screen.

Cons:
- Can’t skip levels or get any assistance.
- The slight learning curve with the controls.
- Boss battles can be difficult as you work out what to do.
- Small window to collect gems or hearts.
- Stingy checkpoints with a lot of the time you start again.
- Doing precise movements is frustrating.
- The game doesn’t play as well on small screens.

