Review: Yaga (PlayStation 4)

Yaga is an action RPG with a charming narrative that adapts to your choices, set in the world of Slavic folklore. Play as Ivan, a one-handed blacksmith cursed with incredibly bad luck.
Pros:
- Hand-drawn style graphics.
- 2.68gb download size.
- Platinum trophy.
- Two save slots.
- 3 difficulties-Story/normal/hardcore.
- Excellent voice work.
- Opening tutorial section.
- ARPG gameplay.
- Cool charming soundtrack.
- Charming hand-drawn cutscenes.
- Find broken down ovens and fix them up to get rewards.
- In between areas/events you are in a small camp and can talk with the Crow and ask for items or give items, pick where to go next.
- Hook-used for traversing the land or grabbing enemies and dragging them to you.
- Forge-craft/repair and salvage/upgrade anvil.
- The Witches-show up when you are about to go to a location, here you can set the task and time of day which states what you buff you get like more cash or fewer enemies, etc.
- Map uncovers as you play.
- Combat is real-time self-contained arenas, you can roll dodge/stun and grab and of course attack.
- Multiple choice interactions.
- Complete a task and get a choice of 3 upgrades.
- Fast-paced gameplay.
- Find and do side quests.
- Big boss fights.

Cons:
- Really slow-paced.
- Initially, you feel alone and it is very open-ended.
- Combat is basic.
- Doesn’t explain everything very well or at all in some cases.
- A lot of needless loading and cutscenes that don’t really add to the game.
- Same enemies over and over.

