Review: Yaga (PlayStation 4)

Yaga is an action RPG with a charming narrative that adapts to your choices, set in the world of Slavic folklore. Play as Ivan, a one-handed blacksmith cursed with incredibly bad luck.

Pros:

  • Hand-drawn style graphics.
  • 2.68gb download size.
  • Platinum trophy.
  • Two save slots.
  • 3 difficulties-Story/normal/hardcore.
  • Excellent voice work.
  • Opening tutorial section.
  • ARPG gameplay.
  • Cool charming soundtrack.
  • Charming hand-drawn cutscenes.
  • Find broken down ovens and fix them up to get rewards.
  • In between areas/events you are in a small camp and can talk with the Crow and ask for items or give items, pick where to go next.
  • Hook-used for traversing the land or grabbing enemies and dragging them to you.
  • Forge-craft/repair and salvage/upgrade anvil.
  • The Witches-show up when you are about to go to a location, here you can set the task and time of day which states what you buff you get like more cash or fewer enemies, etc.
  • Map uncovers as you play.
  • Combat is real-time self-contained arenas, you can roll dodge/stun and grab and of course attack.
  • Multiple choice interactions.
  • Complete a task and get a choice of 3 upgrades.
  • Fast-paced gameplay.
  • Find and do side quests.
  • Big boss fights.

Cons:

  • Really slow-paced.
  • Initially, you feel alone and it is very open-ended.
  • Combat is basic.
  • Doesn’t explain everything very well or at all in some cases.
  • A lot of needless loading and cutscenes that don’t really add to the game.
  • Same enemies over and over.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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