Review: Zarvot (Nintendo Switch)

This is a game of cubes. Tiny, adorable cubes with hopes, dreams, unrequited loves… and unlimited destructive power.


  • Cutesy cube graphics.
  • 1.5GB Download size.
  • Three modes- Story, Vs, and arcade.
  • Options- HD rumble, Performance and cube resolution setting.
  • Boss fights.
  • Collectibles within the levels.
  • Story- Ongoing tutorial, a Single player with 12 chapters.
  • Chapter select.
  • Isometric camera view.
  • Very charming.
  • End of level breakdown that takes score, lives, damage and gives an overall rank.
  • Play as a cube and you can shoot, charge shot, Jump, AoE attack and dash.
  • Autosaves regularly.
  • Levels can have waved based encounters where you are boxed in.
  • Combo counter.
  • Vs- Local mp with 3 modes- Assorted, Elimination and deathmatch.
  • Arcade- 9 areas to unlock (found in the story) wave-based action complete with progress bar.
  • Easy to get into.
  • More fun in mp.
  • 4 players on one console.


  • No touchscreen.
  • The story is stop-start as it slowly drips a story in between the action.
  • No leaderboards.
  • Hard to aim/know where you are shooting.
  • Lacks online multiplayer.

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 8/10
    Accessability - 8/10
  • 7/10
    Length - 7/10
  • 8/10
    Fun Factor - 8/10


Zarvot is a game that is both charming and fun to play, Taking in the story of 3 cubes on a journey full of adventure and platforming action, Thye games pace is very stop-start as the interactions between characters is slow text scroll affair and really takes the edge off. While the game truly shines is multiplayer, Shame its local only but it really is the beast fun. Only a few modes but varied enough to entertain. Yes, the controls are simple but aiming takes a bit of getting used to as you have all but a small tell of where you are actually aiming. In short, it is a fun singleplayer romp all though short its varied and engrossing, For maximum fun get your mates round, The local play is next level.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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