Review: Zero Zero Zero (PlayStation 4)

Zero Zero Zero Zero is a unique 1-bit low-fi platformer that sets to challenge players in a plethora of levels that will require skill and careful maneuvering. Dodge, shoot, and jump your way through randomly selected levels as you progress or die.

Pros:

  • Cool black and white pixel art graphics.
  • 93.41mb download size.
  • Platinum trophy.
  • Normal and hardcore mode.
  • Puzzle platformer gameplay.
  • N+ inspired from the style to the look and speed.
  • Basic tutorial.
  • Goal-collect coins to open doors and escape.
  • Fast-paced.
  • Instant loading.
  • One life then next level loads.
  • Randomized levels.
  • Challenging.
  • Reflex based torture.

Cons:

  • Difficult.
  • Learning curve.
  • No level select options.
  • Just two modes.
  • Can be infuriating.

  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10
6.8/10

Summary

There’s no denying it, Zero Zero Zero is a cool looking game, the black and white style matched with the N+ gameplay elevates the game and does enough to at least intrigue you and get you to try it. The gameplay itself is that of running through levels collecting coins and opening doors all in the knowledge that you have one life then it is onto the next level. On one hand that’s fine as you just forget and move on, but on the other, it’s annoying as you want to learn how to improve so with it being like this I have to wait until it randomise back into my run. For this the games’ life span dwindled for me, I managed to do a fair bit but it’s quite stressful and not that satisfying so why put yourself through that. Course it has trophies that are easy if you get hooked but that’s not the point. For me, Zero Zero Zero is a game you will try, like for an hour then never go back to.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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