Rigid Force Redux Review (Xbox Series S)

Rigid Force Redux breathes new life into the classic side-scrolling shooter genre with its lovingly hand-crafted 3D models, stunning environments, detailed effects, and an electrifying Synthwave soundtrack.
Pros:
- Decent graphics.
- 1.8GB download size.
- 1000 Gamerscore.
- Shmup gameplay.
- R-Type inspired.
- Full online leaderboards.
- 3 difficulties-easy, medium, and hard.
- 3 game modes-main mission, arcade mode, and boss rush (needs to be unlocked).
- Introduction level for controls and mechanics which can be skipped and replayed.
- Gimmick-as you get power-ups for your guns you can change/move how they work like having a wider arch shot circle or split them to fire front and back or do a more concentrated attack.
- Green orbs-drop from enemies and is used to charge your power shot.
- Attack mode-you move slower but also use a wide radius field to pull in green orbs.
- A run is a set of lives determined by difficulty.
- The main mission-can carry on from the last completed level, has boss fights, etc.
- Upon death, you drop and re-collect all your power ups.
- Pick up new shot types and homing missiles.
- Huge boss encounters.
- Fast-paced.
- Difficult.
- Fun.
- Randomises power-ups and pickups every run.
- Six areas to unlock.
- Arcade mode-pick any unlocked areas and difficultly. Same game but with more emphasis on scoring, you get a score bonus for clearing waves, rescue stranded astronauts, find canisters, and extra lives. Uses a score multiplier that goes up and down. End of score breakdown and rank are given.
- Fantastic soundtrack.
- A lot of fun.
- Endless replayability.
- Bullet hell aspects.
- The ship has health that can be replenished.
- Arcade mode is the best way to play.
- Arcade mode has a lot of visual feedback and a Hud showing your Collectibles/goals.
- Multiple route sections.
- Clever level mechanics.
- Force blade-uses a large chunk of your energy bar but it does a quick swipe and takes out any projectiles around you.

Cons:
- Hard to distinguish power-up types.
- No guide on what power-ups do what.
- Difficult.
- Takes a few runs to get to grips with.
- Harsh collision damage that is really strong.
- Boss fights are really tough.
- The guns you move around your ship are not counted in collisions but that goes against your thinking a lot of the time.
- Can’t rebind controls.
- The small pool of areas and levels.

