Risk System Review (Nintendo Switch)
Our Risk Systems Review shows how this here game Risk System features multiple endings and character interactions based on player performance, mirroring the experience of the protagonist gaining mastery of their ship and using the systems of gameplay to tell a story.
Risk System Review Pros:
- Modern pixel art graphics.
- 200MB Download size.
- Shmup gameplay.
- Opening tutorial section.
- Autofire – on/off.
- Game settings – Auto breaker, skip cutscenes, rumble, and screen shake.
- Online leaderboards.
- Barrel roll up and down to shake enemy lock ons, increase vertical speed, and increase your fire rate.
- Absorb energy from defeated ships to charge up your supercharged shots that cause defeated enemies to drop shield energy to restore your shield.
- Breaker mode – as you absorb energy you charge your b – meter, you can unleash the shots that will destroy everything on screen.
- Mission rank affects how the game progresses.
- Six missions.
- Score multiplier system.
- Stats screen.
- Clean simple Hud showing your health bar and b – meter along with score and multiplier.
- Brief warning icons for enemies entering.
- Fully animated backgrounds.
- Can use the left or right stick.
- Arcade atmosphere and presentation.
- Big screen-filling boss battles with the boss health bar showing.
- In-game cutscenes are handled as animated radio coms.
- Quick restarts.
Risk System Review Cons:
- A lot to take in initially as you learn the mechanics.
- The screen can get very busy and make it hard to make things out.
- Steep learning curve.
- Can be really hard to move around fast enough.
- Very reflex-heavy.
- Cannot rebind controls and have your breaker, not on the B button is really confusing.
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Developer: Hidden Trap
Publisher: Newt Industries, LLC
Store Links –
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessibility - 8/108/10
- Length - 8/108/10
- Fun Factor - 8/108/10
Risk System is a Shmup that relies a lot on you dodging enemy projectiles with barrel rolls and building up your b – meter to eradicate everything in one go. It has an arcade presence to it dripping in a nostalgic atmosphere and offering simple easy to learn controls (that’s good as you cannot change/rebind them). Boss battles are a good challenge and have several stages to them, with a quick respawn death isn’t that much of a big deal. Talking of death, this will impact your rank and they say that rank will change how the game plays going forward but it doesn’t go into much detail, y I tried a few times to test the theory but I never noticed anything? Anyway even if you take Risk System on its face value, it’s a solid Shmup but it just doesn’t exhibit anything in the way of uniqueness or difference.